Item Get! Antique
Item Get! Antique is a configurable reminder mod for Minecraft 1.12.2 on Forge. Inspired by Nintendo's item acquisition presentation in The Legend of Zelda: Breath of the Wild, it lets modpack authors create cinematic first-time and milestone notifications through an in-game visual editor.
This repository contains the Minecraft 1.12.2 Forge port of Item Get!. The original Minecraft 1.20.1 Forge edition is maintained in Item-Get-Forge, while the NeoForge 1.21.1 edition is maintained in Item-Get-NeoForge with separate releases.
Features
- Item acquisition and entity kill counters
- Health, hunger, effect, weather, time, biome, structure, dimension, death, and advancement triggers
- Optional GameStages gained/lost and CraftTweaker-scripted event triggers
- Custom title, description, icon, sound, and singleplayer pause behavior
- Creative-tab item picker with full item NBT, including potion and enchanted-item variants
- Built-in, vanilla, modded, and user-provided sound selection
- External MP3 and OGG sound support
- Searchable selection lists and batch reminder management
- Per-player progress preserved across death, End return, logout, and rule edits
- Immersive and do-not-disturb presentation modes with toast notifications, unread knowledge tracking, and a persistent handbook
- Code-drawn or external-image backgrounds and inline images with click-to-preview and mouse-wheel zoom
- Chinese and English localization
Usage
Bind the reminder manager key in Minecraft's controls screen or run /itemgetantique manager to open the manager. The manager is editable by operators in multiplayer. Triggered knowledge can be viewed through the inventory handbook button, a separately bindable handbook key, or /itemgetantique handbook. The reminder close and interaction key defaults to R; all three keys can be changed in Minecraft's controls screen.
Reminder rules are saved globally in config/item_get_antique/rules.json, so modpack authors can create them once and have them apply to every world. Per-player trigger progress is still stored per world/player.
Custom MP3 and OGG sounds can be placed in:
config/item_get_antique/sounds
External PNG, JPG, and JPEG images used for the window background or [addicon:name] inline content can be placed in:
config/item_get_antique/images
Name the background image background. External images are loaded at startup and can be reloaded together with the client display configuration by running /itemgetantique reloadimages.
With CraftTweaker installed, scripts can trigger a matching named reminder through the IPlayer ZenMethod:
player.IGAtrigger("event name");