Item Get!

Item Get! is a Minecraft mod that can pop up instructions to guide players when they trigger certain conditions.

   Item Get! is a Minecraft mod that can pop up instructions to guide players when they trigger certain conditions.

Features

  • Item acquisition and entity kill counters
  • Health, hunger, effect, weather, time, biome, and structure triggers
  • Custom title, description, icon, sound, and singleplayer pause behavior
  • Creative-tab item picker with full item NBT, including potion and enchanted-item variants
  • Built-in, vanilla, modded, and user-provided sound selection
  • External MP3 and OGG sound support
  • Searchable selection lists and batch reminder management
  • Per-player progress preserved across death, End return, logout, and rule edits
  • Chinese and English localization

Usage

Press I by default to open the reminder manager. The manager is editable by operators in multiplayer. The reminder close key defaults to R; both keys can be changed in Minecraft's controls screen.

Custom MP3 and OGG sounds can be placed in:

config/item_get/sounds
https://ifdian.net/a/kuzhi
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# Item Get! v1.0.2 Changelog

This update adds the reminder handbook, new trigger types, and several improvements for modpack creators.

## Added

- Added the Reminder Handbook.
  - Players can view reminders they have already triggered.
  - Clicking an entry replays the reminder.
  - The handbook is opened from a small icon in the vanilla inventory screen.
  - The icon can be moved by long-press dragging.
  - Icon position is saved per world, making it easier for modpack creators to prepare layouts.

- Added commands:
  - `/itemget handbook`
  - `/itemget manager`

- Added new trigger types:
  - Trigger when the player dies from a specific damage source.
  - Trigger when the player completes a specific advancement.

- Added translation key support for reminder titles and descriptions.
  - Plain text is still supported.
  - Translation keys such as `item_get.example.diamond.title` can now be used.
  - Existing keys are localized automatically.
  - Missing keys fall back to the original input text.

## Changed

- Manager and handbook keybinds are now unbound by default to avoid taking commonly used keys.
- Reminder rules are now stored globally in `config/item_get/rules.json`.
  - Rules are shared across worlds.
  - Player trigger progress and history remain world/player specific.
- Improved handbook list clipping and scrolling.
- Improved display text for several trigger types.

## Fixed

- Fixed triggered reminders sometimes replaying after death or state reset.
- Fixed edited text disappearing after opening selection lists or previewing.
- Fixed blurry GUI issues in the NeoForge version.
- Fixed several list, clipping, scrolling, and button overlap issues.

The Item Get! Team

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