Item Get! is a Minecraft mod that can pop up instructions to guide players when they trigger certain conditions.
Features
- Item acquisition and entity kill counters
- Health, hunger, effect, weather, time, biome, and structure triggers
- Custom title, description, icon, sound, and singleplayer pause behavior
- Creative-tab item picker with full item NBT, including potion and enchanted-item variants
- Built-in, vanilla, modded, and user-provided sound selection
- External MP3 and OGG sound support
- Searchable selection lists and batch reminder management
- Per-player progress preserved across death, End return, logout, and rule edits
- Chinese and English localization
Usage
Press I by default to open the reminder manager. The manager is editable by operators in multiplayer. The reminder close key defaults to R; both keys can be changed in Minecraft's controls screen.
Custom MP3 and OGG sounds can be placed in:
config/item_get/sounds
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# Item Get! v1.0.2 Changelog
This update adds the reminder handbook, new trigger types, and several improvements for modpack creators.
## Added
- Added the Reminder Handbook.
- Players can view reminders they have already triggered.
- Clicking an entry replays the reminder.
- The handbook is opened from a small icon in the vanilla inventory screen.
- The icon can be moved by long-press dragging.
- Icon position is saved per world, making it easier for modpack creators to prepare layouts.
- Added commands:
- `/itemget handbook`
- `/itemget manager`
- Added new trigger types:
- Trigger when the player dies from a specific damage source.
- Trigger when the player completes a specific advancement.
- Added translation key support for reminder titles and descriptions.
- Plain text is still supported.
- Translation keys such as `item_get.example.diamond.title` can now be used.
- Existing keys are localized automatically.
- Missing keys fall back to the original input text.
## Changed
- Manager and handbook keybinds are now unbound by default to avoid taking commonly used keys.
- Reminder rules are now stored globally in `config/item_get/rules.json`.
- Rules are shared across worlds.
- Player trigger progress and history remain world/player specific.
- Improved handbook list clipping and scrolling.
- Improved display text for several trigger types.
## Fixed
- Fixed triggered reminders sometimes replaying after death or state reset.
- Fixed edited text disappearing after opening selection lists or previewing.
- Fixed blurry GUI issues in the NeoForge version.
- Fixed several list, clipping, scrolling, and button overlap issues.