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Immersive Engineering

A retro-futuristic tech mod!

File Details

ImmersiveEngineering-1.18.1-7.1.0-145

  • B
  • Dec 31, 2021
  • 9.09 MB
  • 763.8K
  • 1.18.1
  • Forge

File Name

ImmersiveEngineering-1.18.1-7.1.0-145.jar

Supported Versions

  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-engineering-231951:3587149")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- The "Chemical Engineering" update! (BluSunrize)
    - Refineries now use a catalyst, Biodiesel uses Nitrate Dust
    - Add a manual entry for Nitrate and Sulfur to explain where to get them and what they are for
- Add some fake JEI recipes for filling buckets in the bottling machine (BluSunrize)
- Add a new API interface that allows pressurized fluid in- and output above normal levels (BluSunrize)
- Add fermentation recipe to turn beetroots into ethanol (BluSunrize)
- Add arc smelting recipe for raw metal blocks (BluSunrize)
- Change Electrician villager workstation to be the Circuit Table (BluSunrize)
- Update JEI handlers for Coke Oven, Blast Furnace and Alloy Smelter to have some animated doodads (BluSunrize)
- Update manual entry for fluid pipes to document that they can be dyed (BluSunrize)
- Fix Lightning Rod crashing when built (BluSunrize)
- Fix texture glitches on Refinery model (BluSunrize)
- Fix pipes and pumps transferring fluids much slower than planned, because pressurization didn't work (BluSunrize)
- Fix manual entries referring to "Engineer's Hammer" when "Engineer's Screwdriver" is the correct tool (Vapaman)
- Fix banner patterns crashing in the loom (BluSunrize)
- Fix sawmill not updating its visuals while processing (BluSunrize)
- Fix accumulator backpack not being equippable with rightclick (BluSunrize)
- Fix tooltips for tool upgrades being white instead of grey (BluSunrize)