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Immersive Engineering

A retro-futuristic tech mod!

File Details

ImmersiveEngineering-1.20.4-11.7.0-184

  • R
  • Feb 20, 2025
  • 13.14 MB
  • 59.4K
  • 1.20.4
  • NeoForge

File Name

ImmersiveEngineering-1.20.4-11.7.0-184.jar

Supported Versions

  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersive-engineering-231951:6213776"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Final release for 1.20.4
  • Add some missing Concrete recipes to make crafting easier (voidsong-dragonfly)
  • Add missing potion recipes for Thick & Mundane potions (voidsong-dragonfly)
  • Add machine interface support for the Assembler (BluSunrize)
  • Add missing comparator outputs that were documented in the manual (BluSunrize)
  • Overhaul Gunpowder Barrels to make them far more useful (voidsong-dragonfly)
    • No more multi-stage explosions
    • Directional explosions that are biased against the direction with the most "hardness"
    • More powerful than TNT because they are actual bombs and not "gunpowder mixed with sand"
    • Better for antipersonnel damage when on the surface, but better at breaking rocks when inside rock
  • Change text in the Circuit Table not being translatable (André Augusto)
  • Change Arc Furnace electrode comparator (and machine interface) output to represent the lowest electrode
  • Reduce damage taken from decelerating with the Skyhook by 60% (BluSunrize)
    • Also actually mention this damage in the manual
    • This should lead to less deaths by suddenly grabbing a cable
    • In the future, we may add an upgrade to remove this damage entirely
  • Fix High Cetane Biodiesel not being properly usable in the chemthrower (BluSunrize)
  • Fix redstone timer showing the wrong signal colour in its overlay (BluSunrize)
  • Fix manual erroneously listing explosive cartridges as using the "common" blueprint (BluSunrize)
  • Fix banner pattern for the screwdriver grip (BluSunrize)
  • Fix windmills having their insides turn white when far away (BluSunrize)
  • Fix command "/ie clearshaders" not working when passing a player reference (BluSunrize)
  • Fix internal slot counts for consumed items in the assembler, no longer duplicating buckets of water (BluSunrize)
  • Fix arc furnace secondaries having reversed output chances (voidsong-dragonfly)
  • Fix incorrect documentation about the sample drill in the manual (voidsong-dragonfly)
  • Fix sawmill having a broken comparator (and machine interface) output when the blade breaks (BluSunrize)
  • Fix potential issue with synchronized mod loading (khjxiaogu)
  • Translations Added/Updated: cs_cz.json (RomanPlayer22), zh_cn.json (Cactusstudent, SlimeSB, mc-kaishixiaxue, JustAlkaid)