File Details
ImmersiveEngineering-1.21.1-12.4.2-194
- R
- Jul 5, 2025
- 13.57 MB
- 10.5M
- 1.21.1
- NeoForge
File Name
ImmersiveEngineering-1.21.1-12.4.2-194.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
- Add feature for the item router to filter by mod in addition to tags (BluSunrize)
- Add "fluid" as an optional element in cloche recipes (BluSunrize)
- Crimson and warped fungi are now grown with lava
- If not specified, the recipe will use water
- Add the item hatch, which allows pulling a single stack from an inventory (BluSunrize)
- Change extracting conveyors to have configurable stack-size instead of configurable tickrate (BluSunrize)
- This requires existing conveyors to be adjusted again
- Change insertion logic for the storage shelf (BluSunrize)
- Will now try to fill slots with the same item, otherwise place in slots immediately after that item
- This should keep individual crates on the shelf more organized
- Works for shift-clicking and automatic insertion!
- Change illager loot tables (BluSunrize)
- Fusiliers and bulwarks now respect looting
- Commandos no longer drop emeralds
- Fix mixer accidentally crafting a lingering awkward potion (BluSunrize)
- Fix catwalks not working properly when using a hammer (BluSunrize)
- Fix shift-click behavior in the Engineer's Crafting Table (BluSunrize)
- Fix chutes not accepting item input from the side (BluSunrize)
- Fix engineer illagers not dropping their raid banner (BluSunrize)
- Fix shelves causing crashes when accessed from unexpected sides (BluSunrize)
- Fix windows used in multiblocks being too directionally dependent (BluSunrize)
- Fix backpack antenna not (visually) disconnecting from wires (BluSunrize)
- Translations Added/Updated: zh_cn (qingfeng13579)

