Immersive Engineering

A retro-futuristic tech mod!
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ImmersiveEngineering-1.18.1-7.0.0-142

File nameImmersiveEngineering-1.18.1-7.0.0-142.jar
Uploader
BluSunrizeBluSunrize
Uploaded
Dec 20, 2021
Downloads
42.6K
Size
9.0 MB
Mod Loaders
Forge
File ID
3574193
Type
B
Beta
Supported game versions
  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-engineering-231951:3574193")

Learn more about Curse Maven

What's new

- First (beta) release for 1.18.1
- Fix ALL the issues that came with these updates (Malte)
- Add deepslate ores, raw ores and update textures for IE ores (BluSunrize & Malte)
    - Raw ores crush into grit, with a 33% chance for double output
    - Raw ores smelt in the arc furnace with a 50% chance for double output
    - Ore blocks can still be crushed for guaranteed double output (and secondary grits)
    - IE oregen is still highly configurable
- Remove copper ore, since vanilla adds it (Malte)
- Change recipes for the precision scope to use the vanilla spyglass (BluSunrize)
    - The scope can also be mounted on the revolver now
- Add snow to the thermoelectric generator, buff ice a little as a result (BluSunrize)
- Add manual entry for Villagers (BluSunrize)
- Add chance-based outputs for the Arc Furnace (Malte)
- Add full tag support for the toolbox slots (Malte)
- Add expanded recycling support for vanilla metal items & IE blocks (BluSunrize)
- Overhaul villager trades (BluSunrize)
    - Inventory of the structural engineer changed quite a bit
    - Other trades had their XP values and max uses changed
    - Price modifiers where changed resulting in less drastic discounts
- Fix issues with the hammer, allowing it to break scaffolding quicker and be enchanted at an anvil (BluSunrize)

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