Immersive Engineering

A retro-futuristic tech mod!
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ImmersiveEngineering-1.15.2-4.0.1-119

File nameImmersiveEngineering-1.15.2-4.0.1-119.jar
Uploader
BluSunrizeBluSunrize
Uploaded
Sep 19, 2020
Downloads
176.1K
Size
8.4 MB
Mod Loaders
Forge
File ID
3060719
Type
R
Release
Supported game versions
  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-engineering-231951:3060719")

Learn more about Curse Maven

What's new

- Added Enderpeals as valid Railgun projectiles! (BluSunrize)
- Changed recipes for mixer and arc furnace to be synced properly (Malte)
- Fixed model issues with the metal press and refinery (Malte)
- Fixed the metal press piston vanishing at certain angles (Malte)
- Fixed wires rendering too many segments near chunk boundaries (Malte)
- Fixed broken lighting on split models (Malte)
- Fixed each block of the garden cloche rotating on its own (Malte)
- Fixed soil blocks not rendering in the garden cloche (Malte)
- Fixed the hemp plant blocks appearing in the creative menu (Malte)
- Fixed blueprints not showing up in the creative menu and JEI (Malte)
- Fixed turrets being rotated incorrectly (Malte)
- Fixed mixers voiding one tick worth of output (Malte)
- Fixed screwdriver not being able to sneak+rightclick blocks (BluSunrize)
- Fixed heavy shield not being repairable with a steel ingot (BluSunrize)
- Fixed rendering issues with CTM (Malte)
- Fixed rendering issues with IE's shaders & model caching (Malte)
- Fixed slabs dropping only one item (Malte)
- Fixed Arc Furnace not syncing its electrode render (Malte)

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