ImmersiveEngineering-1.14.4-3.2.0-113
Curse Maven Snippet
What's new
- Added waterlogging to various IE blocks (BluSunrize)
- Added processing compat for Fluorite, Cobalt and Ardite (BluSunrize)
- Re-Added recipe for patrons & contributers to cycle through revolver skins (BluSunrize)
- Fixed various issues with the manual (Malte)
- Fixed CMEs while loading dynamic models (Malte)
- Fixed warning about missing command argument serializer (Malte)
- Fixed multiblocks not forming when using the wrong steel blocks (Malte)
- Fixed priority system for recipe outputs not working (Malte)
- Fixed recipes sometimes not getting added to JEI on servers (Malte)
- Fixed fences obstructing connections in counterintuitive ways (Malte)
- Fixed crashes with the manual (Malte)
- Fixed assembler logic once again to properly handle concrete recipes (BluSunrize)
- Fixed flare cartridge colours to match the dye they were crafted with (BluSunrize)
- Fixed assembler connecting to pipes in wrong places (BluSunrize)
- Translations Added/Updated: zh_zn (masakitenchi)
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