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Immersive Engineering

A retro-futuristic tech mod!

File Details

ImmersiveEngineering-1.14.4-3.2.0-113

  • R
  • Aug 17, 2020
  • 8.08 MB
  • 4.3K
  • 1.14.4
  • Forge

File Name

ImmersiveEngineering-1.14.4-3.2.0-113.jar

Supported Versions

  • 1.14.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-engineering-231951:3034782")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Added waterlogging to various IE blocks (BluSunrize)
- Added processing compat for Fluorite, Cobalt and Ardite (BluSunrize)
- Re-Added recipe for patrons & contributers to cycle through revolver skins (BluSunrize)
- Fixed various issues with the manual (Malte)
- Fixed CMEs while loading dynamic models (Malte)
- Fixed warning about missing command argument serializer (Malte)
- Fixed multiblocks not forming when using the wrong steel blocks (Malte)
- Fixed priority system for recipe outputs not working (Malte)
- Fixed recipes sometimes not getting added to JEI on servers (Malte)
- Fixed fences obstructing connections in counterintuitive ways (Malte)
- Fixed crashes with the manual (Malte)
- Fixed assembler logic once again to properly handle concrete recipes (BluSunrize)
- Fixed flare cartridge colours to match the dye they were crafted with (BluSunrize)
- Fixed assembler connecting to pipes in wrong places (BluSunrize)
- Translations Added/Updated: zh_zn (masakitenchi)