File Details
ImmersiveEngineering-0.14-95
- A
- Apr 19, 2020
- 7.54 MB
- 109.6K
- 1.14.4
- Forge
File Name
ImmersiveEngineering-0.14-95.jar
Supported Versions
- 1.14.4
Curse Maven Snippet
- Added the Buzzsaw! It cuts Trees! (BluSunrize)
-
Added full support for the new Villages! (BluSunrize)
- Different houses based on biome
-
5 different IE Villagers and their workstations:
- Structural Engineer, using the new Engineer's Crafting Table
- Machinist, using an Anvil
- Electrician, using a Current Transformer
- Gunsmith, using the Engineer's Workbench
- Outfitter, using IE's Shader Banner
- All IE villagers vary their outfit based on profession and biome
- Re-Added Revolver Perks (BluSunrize)
- Re-Added the Fluid Outlet (Malte)
- Added the Firework Cartridge for the Revolver (BluSunrize)
- Re-Added IE's Advancements (BluSunrize)
- Re-Added the Maintenance Kit (BluSunrize)
- Added the Engineer's Screwdriver (BluSunrize)
- Added herbicide fluid. It kills leaves and grass (BluSunrize)
- Re-Added Chutes (BluSunrize)
-
Added the Redstone Controlled conveyor (BluSunrize)
- Normal conveyors now ignore redstone
- This special one can be disabled with a signal
- Added the Item Batcher! It collects items until a specified amount is reached, then sends them on (BluSunrize)
- Added the Redstone Interface Connector! It allows blocks (like the Item Batcher) to send bundled redstone signals (BluSunrize)
- Re-Added Ore Retrogeneration (phit / Malte)
- Added "Igneous Rock" mineral vein which contains Granite, Diorite, Andesite and Obsidian (BluSunrize)
- Changed Ear Protectors and Capacitor Backpack to no longer provide armor (BluSunrize)
- Changed Dieselgen to emit more appropriate smoke particles (TwistedGate)
- Changed Quarzite vein to only show up in the Nether (BluSunrize)
- Enabled text overlay (previously colourblind mode) by default (BluSunrize)
- Enabled metal blocks to be used as Beacon bases (BluSunrize)
- Expanded available methods for addons (Malte)
- Fixed countless bits of rendering (Malte & BluSunrize)
- Fixed a few recipes (BluSunrize)
- Fixed rendering for revolver cartridges (BluSunrize)
- Fixed bug in Shaderbag distribution (BluSunrize)
- Fixed faulty ore gen (Malte)
- Fixed sync issues (Malte)
- Fixed worldgen lag (Malte)
- Fixed recipes for Crusher (Malte)
- Fixed Probe Connectors (Malte)
- Fixed Windmills's obstruction code (Malte)
- Fixed collision on slabs (Malte)
- Fixed Conveyors crashing on servers (Malte)
- Fixed connections on Current Transformers (Malte)
- Fixed missing particles (Malte)
- Fixed furnace heater being oriented wrong (Malte)
- Fixed crafting of treated wood with jerrycans (Malte)
- Fixed Manual entries for Shaders, and other entries (BluSunrize)
- Fixed wires not being craftable in metal press (Malte)
- Fixed crashes in the Manual (Malte)
- Fixed wrong sound when breaking hemp (gyroplast)
- Fixed glitches with the Skyhook (Malte)
- Fixed missing recipes for String and Torches (gyroplast)
- Fixed drops from metal press breaking (Malte)
- Fixed recipes not being added properly (Malte)
- Fixed crash with razorwire (Malte)
- Fixed distance limit on Dieselgen Sounds (BluSunrize)
- Fixed conveyors crashing when dyed (BluSunrize)
- Fixed in- & output on the assembler, and bugged recipe handling (BluSunrize)
- Fixed various issues with the wire network (Malte)
- Fixed an issue where some blocks allowed too many wires to be attached (Malte)
- Fixed workbench, cloche and turret not dropping their inventory when their dummy blocks are broken (BluSunrize)

