2.0.1 - Ammit Update
What's new
2.0.1 - Ammit Update - 09/30/2020
+Ammit
New neutral mob found in the Murkwoods (only in the Wastes though, not in the Murkwood Oasis in the DarkWorld). Attacked by Green Hunters, drops leather and its flesh.
+Phantom Ammit
The Ammit cursed counterpart which spawns while the Tainted Knight is alive. Unlike the normal counterpart, is not attacked by anyone. Similarly to Grim Haunters, it has 1 HP and is immune to almost anything, but its weakness are arrows, and not direct attacks. This means you'll need both a sword and a bow to fight the Tainted Knight!
+Ammit Flesh
Dropped by regular Ammits and found in Murkwoods loot chests. Restores moderate hunger and saturation, but requires double the time of normal food to be eaten.
~Improved Oun, Elgeth and Grahl AI (they were way too dumb)
~Cursed Diamonds will now disappear in 600 ticks rather than 300
~Improved Tainted Knight battle (changed which minions he summons and how)
~Increased attack of Knightcards
~Increased Jabberwock's nest generation frequency
~Added tags to Hodge-podge wooden slabs and stairs (basically you can now craft barrels using modded slabs)
~Renamed Fulmenblaze Rod to Spark Rod
~A few more tweaks
! Both kinds of Jabberwocks acted aggressively against Dark Elves rather than players
! The Jabberwock's Egg dropped itself
This mod has no additional files

