Hodge-Podge III

A mod that aims to improve vanilla gameplay by addings tons of new adventures

File Details

2.0.1 - Ammit Update

  • B
  • Sep 30, 2020
  • 2.68 MB
  • 224
  • 1.14.4

File Name

Hodge-Podge III 2.0.1 (MC 1.14.4).jar

Supported Versions

  • 1.14.4

2.0.1 - Ammit Update - 09/30/2020

+Ammit

New neutral mob found in the Murkwoods (only in the Wastes though, not in the Murkwood Oasis in the DarkWorld). Attacked by Green Hunters, drops leather and its flesh.

+Phantom Ammit

The Ammit cursed counterpart which spawns while the Tainted Knight is alive. Unlike the normal counterpart, is not attacked by anyone. Similarly to Grim Haunters, it has 1 HP and is immune to almost anything, but its weakness are arrows, and not direct attacks. This means you'll need both a sword and a bow to fight the Tainted Knight!

+Ammit Flesh

Dropped by regular Ammits and found in Murkwoods loot chests. Restores moderate hunger and saturation, but requires double the time of normal food to be eaten.

~Improved Oun, Elgeth and Grahl AI (they were way too dumb)

~Cursed Diamonds will now disappear in 600 ticks rather than 300

~Improved Tainted Knight battle (changed which minions he summons and how)

~Increased attack of Knightcards

~Increased Jabberwock's nest generation frequency

~Added tags to Hodge-podge wooden slabs and stairs (basically you can now craft barrels using modded slabs)

~Renamed Fulmenblaze Rod to Spark Rod

~A few more tweaks

! Both kinds of Jabberwocks acted aggressively against Dark Elves rather than players

! The Jabberwock's Egg dropped itself