Hodge-Podge III

A mod that aims to improve vanilla gameplay by addings tons of new adventures

File Details

1.8 - The Halloween Update

  • A
  • Oct 31, 2019
  • 1.96 MB
  • 151
  • 1.12.2

File Name

Hodge-Podge III 1.8 (MC 1.12.2).jar

Supported Versions

  • 1.12.2

1.8 - The Halloween Update - 10/31/2019

+Tainted Knight

A flying boss that can be summoned by cutting down a cursed tree in the Murkwoods (Wonderland). Attacks from the distance and has many abilities that match well with his flying behaviour. While he is alive, Azure Haunters will spawn instead of Green Hunters.

+Azure Haunter

A mob that only spawns in the Murkwoods while the Tainted Knight is alive. Attacks from the distance, has 1 point of life but is immune to everything but melee attacks.

+Voodoo Pendent

A rarity dropped by the Tainted Knight

+Kobold

A neutral mob that spawns in caves. Lights up the area with the candle on its head. Drops a candle and leather.

+Candle

A little light source

+Tallow

Used to craft Candles. Dropped by pigs or obtained by smelting their meat.

+Illusioner's Tower

A tower in the Wonderland where an Illusioner can be found

+Illusion Orb

A rarity found in the Illusioner's Tower

+Cursed Diamond

A diamond found as loot that has the same recipes of regular diamonds but disappears after being in the survival inventory for 15 seconds

+Mystical Fountain

A rare structure of the Overworld where a statue that completely heals you can be found. The statue has the same cooldown of the Silver Apple and can't be removed.

+Some kind of Glowing Obsidian stalagmites in the DarkWorld

+A few wip things

~Balanced mob generation in the DarkWorld

~Slightly reduced the Smoldering Knight's attack

~Tweaked a few other stuff

! The Dark Fortress spawned in a weird way

! Fixed many other bugs