Description

Puts a clean marker on your crosshair whenever any projectile hits an entity. White indicates a hit, and red indicates a kill.

Works with anything a player can throw, shoot, etc. This includes bows, crossbows, tridents, snowballs, eggs, pearls, wind charges, and more!
Features
- Fully configurable hit marker
- Subtle hit and kill sounds, with configurable sounds
- Toggle each projectile type individually
- 100% client side
Config is availible in game! Do /hit_marker.






