Frostiful 3.1.0+26.1.x
Curse Maven Snippet
What's new
Frostiful 3.1.0 for Minecraft 26.1.x
This is a full release for the Multiloader version of Frostiful for 26.1.x.
Changelog:
- Converted Frostiful to a multiloader project for Fabric and Neoforge support
- The Neoforge version of this mod requires FFAPI. I have no plans to remove this dependency at this time.
- Added limited support for the Programmer Art resource pack, which includes the following textures that were previously included with a release of Frostiful, but was later removed:
- Fur armor item and entity models
- Fur padded chainmail armor item and entity models
- Frost wand item model
- Freezing wind gust particle
- Renamed the Warmth mob effect to Warmhearted
- This change was aliased so
frostiful:warmthwill refer tofrostiful:warmhearted, no worlds should break from this change. - Warmhearted now also provides complete immunity to cold-environment temperature changes.
- This effect has new icon
- This change was aliased so
- Added a new Warming mob effect
- This effect warms the target by 5% of their max coldness per second, per level.
- This effect only applies to cold entities, and so is strictly beneficial.
- Sun Lichen now apply the Warming effect instead of applying instant heating.
- The campfire now provides 5 seconds of Warming I and 60 seconds of Warmhearted I
- Added a new Freezing mob effect
- This works similarly to Warming, but freezes its target instead.
- This effect only applies to cold entities, and so is strictly harmful.
- I plan to remove this effect and alias it to the vanilla effect in 26.4+.
- Potion of Freezing was renamed to Potion of Numbing to reduce confusion.
- Potion of Numbing was given the effects Freezing and Slowness in addition to Frost bite.
- This change has been aliased for all the old freezing potion types.
- Added a new icon for the Freezing effect (it is a custom icon, not the vanilla icon from 26.4 pre releases).
- Added a snowflake particle.
- This particle is used for the effect particles of the Freezing effect
- Made all soups (except for suspicious stew) and stews warm, including the vanilla items.
- Added a new item data component
frostiful:post_consume_effectsto handle and configure the behaviour of warm foods tag - Warm foods now provide 30s of Warmhearted I and 5s of Warming I
- Added a new hot foods tag for spicy foods that applies 60s of Warmhearted I and 5s of Warming II
- Added a cold foods tag to disable this behaviour for some items (it is empty by default)
- Tags are now all placed under the
food_temperaturesub-folder. For example,frostiful:food_temperature/warm,frostiful:food_temperature/hot,frostiful:food_temperature/cold- The
frostiful:warming_foodstag will still work, but it should be considered deprecated
- The
- Replaced the freezing wind particle animation with a new and improved animation.
- The old animation is now included in the programmer art resource pack
- Removed the
frostiful:wind_flippedparticle type. - The
frostiful:windparticle parameters have been updated.- Added a
y_anglefield which controls the angle the particle renders at. - Removed the
flippedfield.
- Added a
- Moved glacial arrow and freezing wind entities to the misc mob category.
Config schema version 3:
- Renamed
campfireWarmthTimeMultipliertocampfireWarmheartedTimeMultiplierin the block settings (applied automatically with schema v2) - Added
campfireWarmingTimeMultiplierthat is similar tocampfireWarmheartedTimeMultiplierbut specifically for the Warming effect - Added
enableCampfireLogsoption to the block settings that allows users to enable/disable this feature entirely
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

