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First Person: Player Extension Compat

Fixes First-person Model showing the inside of your own head with EMF player models like Fresh Animations: Player Extension.

First-person Model: EMF Head Fix

Fixes the “looking from inside your own head” problem when you use First-person Model with an EMF player model, such as Fresh Animations: Player Extension.

What it does

Head fix. First-person Model hides your head so you can see your own body. With EMF player models, the head and its extra parts, like the pack’s custom face, can still be drawn, so your camera ends up inside them. This addon hides them whenever First-person Model hides your head. Third person and other players are not affected.

Head follow while running. Some packs lean the torso forward when you sprint, which can push the body into your view. The addon cancels that extra movement so your torso stays in a sensible place. It only applies while standing, walking, and running, not while sneaking, swimming, gliding, sleeping or riding. It doesn’t change First-person Model’s own offset settings.

Requirements ❗

The addon is client-side only. You don’t need it on a server.

Configuration

In-game: with Mod Menu and Cloth Config installed (both optional), open Mod Menu, select this mod and click Configure. Changes apply immediately when you save, with no restart.

Or edit the file: a config file is created on first launch at config/fpm_emf_head_fix.properties:

  • hiddenParts: extra part names to hide as well
  • headFollowEnabled: set to false to turn off the running fix
  • headFollowStrength: how much forward, back and sideways movement to cancel (1.0 = all, 0 = none, up to 2.0)
  • headFollowVerticalStrength: the same for up and down
  • headFollowRelativeToIdle: true (default) leaves your standing position to First-person Model’s offset settings

Compatibility

  • Tested with First-person Model 2.7.3 and Entity Model Features 3.3.11 to 3.3.12.
  • Built for Fresh Animations: Player Extension. Other EMF player packs may work too, but I haven’t tested them.
  • Not tested with Vivecraft, Leawind’s Third Person or Perspective API. If you run into any conflict, please report it.
  • The addon reads a marker that First-person Model keeps internally, so a big First-person Model update could break it. I’ll update it when needed.

Reporting problems

Please post in the comments with the mod versions you use and the pack you’re running. Attaching your logs/latest.log helps a lot.

Credits and license

First Person: Player Extension Compat Team

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