FlashFyre's Enchantments

Mods
33,511 Downloads Last Updated: Jan 18, 2020 Game Version: 1.14.4

Haven't really noticed many enchantment mods updated to the newest versions of Minecraft, so I thought I'd make my own.  

See an enchantment you don't like? Added by another enchantments mod? No problem! Disable it in the config.

 

Enchantments:

Bloodlust
Type: Axe (+ sword)
Maximum Level: 2
Applies a 4 or 6 second (level 1 or level 2) strength buff to the player when an entity is killed. The strength level is incremented with any existing strength level, meaning that killing mobs consecutively while the strength is still active will increase the level. The strength buff is capped at level 3 at level 1, and 4 at level 2. 

Pillaging
Type: Crossbow
Maximum Level: 5
Deals extra damage to illagers (which doesn't include witches or ravagers). Give those pillagers a taste of their own medicine! 

Poison Aspect
Type: Sword
Maximum Level: 2
Applies poison to the target, for 5 seconds. Level 2 increases the rate of damage of the poison.
Cannot be applied with fire aspect or wither aspect. 

Searing
Type: Chestplate (+ other armour)
Maximum Level: 2
Has a chance to light mobs that hit you on fire, which increases per level, and is rolled separately for each piece of armour with this enchantment.
Searing can be enchanted on armour pieces other than chestplates, but only using an enchanted book at an anvil (this is the same as Thorns).

The duration of the fire is 2 seconds x the number of total levels of searing on the player's armour, meaning the maximum duration is 16 seconds, if the player has level 2 on every armour piece, and provided that the 1/4 chance occurs for each armour piece.

Cannot be applied with Depth Strider or Frost Walker on boots. 

Sharpshooter
Type: Crossbow
Maximum Level: 3
Increases the velocity, decreases the inaccuracy and slightly increases the damage of arrows. 

Steadfast
Type: Chestplate
Maximum Level: 3
Reduces knockback when the wearer is hit and knocks back the attacker slightly. 

Torrent
Type: Trident
Maximum Level: 5
Deals increased damage to fire mobs.

Cannot be combined with impaling. 

Vampiric
Type: Sword
Maximum Level: 2
Has a chance to heal the user 1 heart on hit, which increases with level. It will only heal if the attack cooldown is full.
The user will not be healed if the target is an undead mob.
This enchantment is a treasure enchantment and thus cannot be obtained from an enchantment table, only by generated enchanted books or librarian villagers. 

Weighted
Type: Sword + axe
Maximum Level: 2
Has a chance to inflict weakness to a target when a critical hit is dealt, which increases with level. Inflicts weakness 2 at level 2.

Wither Aspect
Type: Sword
Maximum Level: 2
Applies wither to the target, for 10 seconds. Level 2 increases the rate of damage of the wither.
Cannot be applied with fire aspect or poison aspect.
This enchantment is a treasure enchantment and thus cannot be obtained from an enchantment table, only by generated enchanted books or librarian villagers.

 

All enchantments in this list are in the latest version. Descriptions for any enchantments present in an older version that have been removed can be seen with Enchantment Descriptions. 1.14 starts at FFE version 1.2.0, anything prior to that is 1.12.

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