![Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI. project image](https://media.forgecdn.net/avatars/thumbnails/1242/849/256/256/638812770975731338.jpg)
Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI.
- 602.3K
- Mods
[(NEO)Forge & Fabric 1.18.2 -> 1.21.11] Mobs will be attracted to sounds. And may as well have realistic vision.
- 602.3K
- May 18, 2026
- Mods
- +2

Attract To Sound - Team Management
- 1.2K
- Mods
This is an supplimentary mod for Attract To Sound. This mod will let you control the team assignment, create teams to host a battle royale!
- 1.2K
- May 2, 2026
- Mods
- +2

Feathers Weaponry
- 1.0K
- Mods
This mod deducts feathers based on weapon usage, prevents actions at low feathers, and applies penalties like Weakness and Mining Fatigue.
- 1.0K
- March 14, 2026
- Mods
- +1

Fear of Anything
- 2.3K
- Mods
This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.
- 2.3K
- February 21, 2026
- Mods
- +2
![Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI. project image](https://media.forgecdn.net/avatars/thumbnails/1242/849/256/256/638812770975731338.jpg)
Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI.
- 602.3K
- Mods
[(NEO)Forge & Fabric 1.18.2 -> 1.21.11] Mobs will be attracted to sounds. And may as well have realistic vision.
- 602.3K
- May 18, 2026
- Mods
- +2

Attract To Sound - Team Management
- 1.2K
- Mods
This is an supplimentary mod for Attract To Sound. This mod will let you control the team assignment, create teams to host a battle royale!
- 1.2K
- May 2, 2026
- Mods
- +2

Feathers Weaponry
- 1.0K
- Mods
This mod deducts feathers based on weapon usage, prevents actions at low feathers, and applies penalties like Weakness and Mining Fatigue.
- 1.0K
- March 14, 2026
- Mods
- +1

Fear of Anything
- 2.3K
- Mods
This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.
- 2.3K
- February 21, 2026
- Mods
- +2


