Welcome to Exotic Birds!
This mod adds in more than 30 new birds to your Minecraft world, spawning in a variety of different biomes. Hear woodpeckers pecking high up in the trees, see swans swimming about in rivers, or listen to the lyrebird mimicking its environment. This mod helps to bring your world to life!
Birds
Once the mod is installed, the different types of birds will be found across the world. Each bird also has multiple species, bringing the total number of birds to more than 100!
The mod features a wide range of new birds, including:
Blue Jay
Blue-footed Booby
Budgie
Cardinal
Cassowary
Cockatiel
Crane
Duck
Flamingo
Gouldian Finch
Gull
Heron
Hummingbird
Kingfisher
Kiwi
Kookaburra
Lyrebird
Magpie
Ostrich
Owl
Parrot
Peafowl
Pelican
Penguin
Phoenix (removed in 1.14, but will be added back soon)
Pigeon
Roadrunner
Robin
Swan
Toucan
Vulture (removed in 1.14)
Woodpecker
Eggs
Each bird has its own egg that it will spawn in the world every so often. Eggs spawn with a 30% hatching success rate, though this can be improved in two ways:
1) Combining the egg with blaze powder will increase the spawn rate by 15% (10% in 1.14+).
2) An egg incubator can be used to increase the success rate by 5% (10% in 1.14+) for many eggs at once.
Nests
Nests are interactive blocks that can be used to store eggs and eggshell. They can be right clicked to open an inventory. They generate naturally across the world and are commonly found on top of trees. Nests that generate may contain with bird eggs and may sometimes contain unidentified eggs.
Nests can also be crafted and if birds are nearby, will very slowly accumulate eggs.
Note: Nests are not used to incubate eggs - instead the egg incubator is needed for that task.
Bird Encyclopedia
The mod includes a detailed bird encyclopedia which will provide information on the birds within the mod. You may search for a bird using the search bar, or by finding its entry in the list. Each entry will display a model of the bird and its data, such as its favourite food, habitat and gender. It will also list the different items used to tempt, breed and tame them (if possible). Craft by surrounding a book with feathers!
Use this book to try and discover all the birds in your world!
Birdcages
Birdcages are new to the 1.12.2 version and can be used to transport birds over long distances. There are 8 different types of cage that can be crafted and used to enhance the beauty of your worlds. These blocks can be placed down and used to keep your birds safe!
To use the birdcages:
1) Right click a bird to capture it inside a cage.
2) Birds can be released from their cage by placing and breaking the cage.
3) Crouch and break the cage to keep the bird inside its cage.
Egg Identifier
The egg identifier is used to analyse unidentified eggs that are found in nests. Place the unidentified eggs in the top left slot and redstone dust in the slot below it. The eggs will slowly be identified and could turn into ANY bird egg - even the mystical phoenix egg!
Note: There's always a chance that analysing an egg may fail. If this happens, it may only produce eggshell - or sometimes nothing at all!
Egg Incubator
The egg incubator is used to increase the hatching chance of a bird egg. Place any bird eggs in the top of the incubator and power the machine with blaze powder. The machine will gently warm your eggs and increase each eggs spawn chance to 100%.
Compatibility
All versions of the mod are FULLY compatible with Biomes O' Plenty.
The bird eggs are FULLY compatible with the recipes from Pam's HarvestCraft. PH2 will be coming soon.
The 1.12.2 version of this mod is compatible with the Bird's Nests mod.
Also in 1.12.2, dark-forest specific birds will generate in the Twilight Forest.
If you'd like to keep up to date with the progress, you can join the Exotic Birds discord community. Suggestions and kind comments are very welcome! https://discord.gg/9S6NAjd
If you are willing to support me another way, you can find my Patreon here: https://www.patreon.com/Pavocado
Thank you immensely to AOL, JEREDEK, Maxxx360, Pharrao, Pidrosax and TKMT_Aniki for translations!
What happened to the peafowl and phoenix feathers? They’re gone from 1.4.0
Is this fabric or forge?
can you make a fabric port pls
hey, so i play on 1.16.5 and i'm trying to get more animals into my minecraft. it's called naturacraft. however, i'm very confused by all of the 1.16.4 versions. will they work with 1.16.5?
whoops, only looked at the file name! all good now :D
Heya guys, I'm currently working on a Legend of Zelda-inspired modpack full of customized mechanics, subtle worldbuilding, and many fun incentives for exploration. Unfortunately, LOZ modpacks are almost nonexsistant, especially standout ones. That's what I'm trying to change. It'll require alot of support from the community, so go give the pack a test run and tell me your criticisms, I'm open to anything!
https://www.curseforge.com/minecraft/modpacks/a-link-to-the-wild
When Cranes and Herons spawn in water they look very odd. I'm currently using the biome blacklist to prevent them from spawning in rivers(Thank you for that!) but it would be nice if certain birds which don't have a proper swimming animation did not spawn in the water. I'd actually be okay with them spawning on the grass next to the river but in the water itself, without a swimming animation, looks strange.
Also, I love the Crane and Heron models :)
So I have a world that was made before I installed the mod and I'm wondering if it's possible to get nests that I create in a crafting table to spawn eggs in a chunk that had been loaded pre-mod installation.
In reply to xo_sparrow:
Yes! If you have nest regeneration turned on in the config, then all nests will gradually accumulate mystery eggs. It's not a quick process though!
In reply to ThePavoReality:
I'm looking through my config files and I don't think mine has this option, I think I have to add it in manually. Do you know the exact line to put in?
In reply to xo_sparrow:
It will generate it automatically. If you don't have it, you might be using an old version where it wasn't present.
It's called "allowNestEggRegen" under general/nests and defaults to true.
When 2 birds breed, the egg should have a 100% chance to hatch since the egg is already fertilized
In reply to god_of_the_gold:
But remember, in real life, sometimes even fertilized eggs don't hatch. It happens all the time.
Will this mod be updated to 1.18.1?
1.18.1 pls
thranks!!! i love this mod
any idea when phoenixes will be back?
In reply to xo_sparrow:
Yes, they're already back in the 1.18.x versions :p
In reply to ThePavoReality:
that's great! the wiki said they were still out so i wasn't sure. i'm playing around with it in creative right now and i'm not seeing phoenix dust. is that still how you make phoenix eggs or is there another way?
In reply to xo_sparrow:
The only way to get phoenix eggs is to identify unidentified eggs using an egg identifier :)