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Everything RGB Profiles

Reactive RGB keyboard lighting in the style of Terraria. Your keyboard shows the biome you're in, the boss you're fighting and what's happening to you.
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everythingrgbprofiles-fabric-26.2-0.1.1.jar

File nameeverythingrgbprofiles-fabric-26.2-0.1.1.jar
Uploader
rexilyentrexilyent
Uploaded
Oct 25, 2026
Downloads
2
Size
985.5 KB
Mod Loaders
Fabric
File ID
9328007
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:everything-rgb-profiles-1730972:9328007"

Learn more about Curse Maven

What's new

Everything RGB Profiles 0.1.1 for Minecraft 26.2 (Fabric)

The first Fabric release. It's built from the same code as the NeoForge version, so your keyboard lights up the same way on either loader.

What you need

  • Fabric API
  • Fabric Loader 0.19.5 or newer
  • Client-side only. Nothing goes on the server, so it works on any server, vanilla or modded.
  • The config is config/everythingrgbprofiles-common.toml, the same file the NeoForge version writes, so a config from there carries straight over.

New since 0.1.0

If you've used the NeoForge version before, this is what changed.

New lighting support: ASUS and MSI

  • ASUS Aura Sync, through Armoury Crate. Nothing extra to install: if Armoury Crate is on your PC, so is the SDK the mod needs. ASUS keyboards report where their keys are, so they get every pattern key by key. Other ASUS devices (strips, fans, motherboards) are laid out from the size they report, which hasn't been checked against real hardware yet.
  • MSI Mystic Light. This one needs MSI's Mystic Light SDK, which MSI hands out and we're not allowed to bundle. If the mod finds MSI hardware without the SDK, it tells you once in chat with MSI's download link (and a "Don't ask again" button). /rgbprofiles msi shows the same steps any time. Mystic Light lights whole zones, not individual keys, and only MSI's own SDK file is accepted.
  • Leave lightingBackend on auto to pick them up, or set it to aura or msi.
  • The only keyboard this project has been tested on is a Corsair K70 RGB RAPIDFIRE. ASUS and MSI support is new and experimental. If it misbehaves, please open an issue and attach the file from /rgbprofiles report.

Pale Garden

  • The Pale Garden has its own scene now instead of a plain shimmer: pale oaks, hanging moss swaying under the canopy, and eyeblossoms on the floor. When night falls they open one after another in a ripple of orange, the way the real ones do, and close again at dawn.
  • Prefer creepy? Set the biome's "pattern" to creaking in biome_profiles.json for the other scene: nothing but rolling grey fog, and a pair of orange eyes that keeps turning up a little closer each time.

Hidden patterns

Four patterns no default profile uses, so you only get them if you ask. Type a name in as a biome's "pattern" in config/everythingrgbprofiles/biome_profiles.json, or as style under [menuTheme] in the config to put it on the title screen.

  • rainbow-wave: the whole colour wheel scrolling across the board. Yes, the one every RGB keyboard does out of the box. Here it is anyway. It ignores the biome's colours, because a rainbow with a base colour is just a worse rainbow.
  • trans-flag, lesbian-flag, bi-flag: the flag in stripes across the board, with a slow ripple running through it like it's catching a breeze. The stripes follow your keyboard's rows, so the trans flag stays symmetric.

Changed

  • Rain looks like rain now. Drops are bright streaks with short tails that fall from the top row to the bottom in about half a second, instead of slow drifting dots that read more like snow.
    • The rainParticleLifespanMillis config setting is replaced by rainFallMillis (default 550). Lower means a harder downpour. The old line is simply ignored.
  • The End portal effect got recoloured, from lavender to teal and blue-green.
    • Played an earlier version? Your own copy of config/everythingrgbprofiles/dimension_profiles.json takes priority over the new defaults, so you'll keep the old lavender. Delete that file, or just its minecraft:the_end entry, and the new colours are used next time the game starts.

Fixed

  • Profiles on Turkish-language systems. Pattern and preset names were matched using your system language. In Turkish, "SHIMMER" lowercases to "shımmer" (dotless ı), which matches nothing, so bundled biome and dimension profiles quietly fell back to defaults. One dimension's "ring" effect, for example, turned into the default spiral. Names now match the same way on every system.
  • Elder Guardian false curses. The "you've been cursed" flash could fire when no new curse had landed, for example swimming back into range with Mining Fatigue still left over from before. It now only fires when a new curse actually lands.

Privacy and safety

  • SteelSeries GG: lighting is only ever sent to an address on your own computer. GG's connection file is checked, and anything that isn't a local address is ignored.
  • Diagnostics (the log, /rgbprofiles status and /rgbprofiles report) now strip your username out of file paths and hide custom OpenRGB addresses, so a report is safe to share.

Known issue (Fabric)

  • Fabric has no toast event. If you use a mod that hides toasts, it may also hide the advancement flash, depending on load order. NeoForge isn't affected.

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