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Enhanced Mob Spawners NeoForge

NeoForge 1.21.1 port of Branders' Enhanced Mob Spawners, with Spawn Harvest treasure enchant and Spawner Key Mending/Unbreaking.

License note (for CurseForge moderators)

Upstream GitHub LICENSE is CC0-1.0: https://raw.githubusercontent.com/andersblomqvist/enhanced-mob-spawners/master/LICENSE
This fork LICENSE: https://raw.githubusercontent.com/Renzolc/enhanced-mob-spawners-neoforge/main/LICENSE
CurseForge’s Branders listing may show All Rights Reserved as a site default; that does not override the GitHub CC0 source license. Attribution: Branders (original) · Renzo (NeoForge port + fork changes).

Enhanced Mob Spawners (NeoForge)

Relocate spawners. Swap eggs. Tune farms with a Spawner Key — now on NeoForge 1.21.1.

This is a NeoForge port of Branders’ Enhanced Mob Spawners. Original design, features, and assets are Branders (Anders Blomqvist). This listing’s NeoForge port and the fork changes below are by Renzo. License: CC0-1.0 (same as Branders’ GitHub source).

Changes in this NeoForge fork

This build brings Branders’ full feature set to NeoForge 1.21.1 and adds a few fork-only upgrades.

The Spawner Key can be enchanted with Mending and Unbreaking. Its durability is 64 so those enchantments matter on a tool you use all season. Long-running farms no longer burn through keys the way an unenchantable control item would.

New enchantment: Spawn Harvest (spawnermod:spawn_harvest). Max level 1. It is a treasure enchant (rarity weight 1): it does not appear on the Enchanting Table. It can show up on gear in chest loot, and villager trades that offer it cost double, like other treasure enchants. Anvil cost is high (8). It goes on swords, axes, bows, crossbows, and knives (including Farmer’s Delight knives when that mod is present). The weapon that deals the killing blow must have it — melee main hand or the bow/crossbow that fired the shot.

How egg drops work now: Branders’ original mod gave every kill a small random chance (default about 4%, config) to drop that mob’s spawn egg. This fork removes that random system. Without Spawn Harvest, kills never drop spawn eggs from this mod. With Spawn Harvest on the killing weapon, the matching spawn egg always drops (100%). Right-clicking a placed spawner to retrieve or swap its egg is unchanged. Silk Touch pickup is unchanged. Config can still disable specific entity eggs.

Together that makes spawners movable farm infrastructure on NeoForge, and makes egg farming intentional: you either pull eggs from spawners or hunt with Spawn Harvest, instead of hoping for a random drop.

Original features (by Branders)

Imported from Branders’ original project description — feature overview and configuration. Author-update notes omitted.

Adds ability to Silk Touch spawner and retrieve Monster Egg from it + custom configuration.

  • Make Mob Spawners minable with silk touch

  • Right-click on a mob spawner and it will drop its monster egg corresponding to what type of entity inside.

  • Adds a 4% chance for all entities to drop its monster egg (can be changed in config)

  • Adds Spawner Block in Creative Tabs (decorations)

  • Modify Mob Spawner stats such as count, speed and range. Example: make spawner active for a maximun of 128 blocks! Vanilla is 16

  • Customize what you want inside mod configuation file

  • Toggle spawner ON/OFF with ingame config menu or Redstone

  • Option to turn on limited spawns, via config file! Control number of entities a spawner can spawn before it dies. (not supported in Forge 1.18)

  • Spawner Key item - used to change spawner block behaviour.

  • Change default range of all spawners (through config)

  • Change spawner block hardness (through config)

Configuration

Config found at .minecraft/config/spawnermod.json.

true/false values are represented as 1 = true, 0 = false

drop rate is between 0 - 100 (whole numbers)

If you have an older version of the mod: config file is a spawnermod.toml file.

Goal of this mod is to add more functionality to the original minecraft spawner. This mod makes the player able to move mob spawners ability to fully control what type of entity inside by making it possible to retrieve the Monster Egg.

Requirements and credit

Minecraft 1.21.1 · NeoForge 21.1.x
Original: Branders (Anders Blomqvist) · This port: Renzo · License: CC0-1.0

The Enhanced Mob Spawners NeoForge Team

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I’m Renzo. I make mods for the quiet joy of seeing them work—and the louder joy when they don’t. Glad to collaborate with fellow authors or consider polite requests. Overnight remakes politely declined. Hello!

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