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Elements of Power

A magic mod about the raw power elemental essences
This pocket kit will allow you to scan gemstones and find their properties.

This pocket kit will allow you to scan gemstones and find their properties.

Or try to. Because the basic water spell spawns flowing water, not source blocks. Still great for putting out fires.

Or try to. Because the basic water spell spawns flowing water, not source blocks. Still great for putting out fires.

Combine a wand, staff, or ring with a gemstone, in a crafting grid, to set, change or remove the gemstone.

Combine a wand, staff, or ring with a gemstone, in a crafting grid, to set, change or remove the gemstone.

Place an item in the central slot of the Essentializer to break it into elemental essences.

Place an item in the central slot of the Essentializer to break it into elemental essences.

They contain spare essences. The will charge any other container (gemstones, wands, and other rings) over time.

They contain spare essences. The will charge any other container (gemstones, wands, and other rings) over time.

The analyzer lets you scan gemstones to find out their quality. Be careful: once scanned, they won't stack with gemstones of other qualities anymore.

The analyzer lets you scan gemstones to find out their quality. Be careful: once scanned, they won't stack with gemstones of other qualities anymore.

Top-tier machine. Lets you break down any (supported) item or block into its constituent elemental essences.

Top-tier machine. Lets you break down any (supported) item or block into its constituent elemental essences.

An upgrade for the wand, will double the capacity of any given gemstone.

An upgrade for the wand, will double the capacity of any given gemstone.

The most basic spell may also be the most dangerous. A single fire in the spell will create a ball of fire around you, which will subsequently set you on fire. Be warned.

The most basic spell may also be the most dangerous. A single fire in the spell will create a ball of fire around you, which will subsequently set you on fire. Be warned.

The right slot on the Essentializer will let you charge things with essences. If you want to remove essences from an item, you can use the left slot instead.

The right slot on the Essentializer will let you charge things with essences. If you want to remove essences from an item, you can use the left slot instead.

While the basic health spell is self-cast, combining it with light will turn the healing into a beam. Handy for cooperative players, and to hurt zombies!

While the basic health spell is self-cast, combining it with light will turn the healing into a beam. Handy for cooperative players, and to hurt zombies!

The wand alone will be useless unless a gemstone is set on it. Use any crafting grid to combine a wand with a gemstone. If it was already bound, you will get back the old one, charge included.

The wand alone will be useless unless a gemstone is set on it. Use any crafting grid to combine a wand with a gemstone. If it was already bound, you will get back the old one, charge included.

Their color indicates their primary element. The primary element depends on the location where it grew. Breaking it can drop essence orbs.

Their color indicates their primary element. The primary element depends on the location where it grew. Breaking it can drop essence orbs.

Description

WARNING

This mod is a Work in Progress. Only a small number of spells are implemented.

 

NOTE: As of 0.10.40-alpha, Aequivaleo is REQUIRED. Note that the mod has been built against Aequivaleo 0.1.57-ALPHA and will not work with older builds.

 

Backstory and description

This mod wants to build a magic system around the raw elements latent in the world. It will be based around two premises.

First, that every object can be decomposed into raw essences:

  • Fire
  • Water
  • Air
  • Earth
  • Light
  • Darkness
  • Life
  • Death

In this system, Dirt would contain a majority of Earth, but also some Life, to represent the potential of growth.

The second premise, is that each element has a purpose, and can be applied as magic effects:

  • Fire: Causes flames on its own, adds explosive energy to the mix.
  • Earth: Attracts and compacts.
  • Air: Volatile and windy, makes things move.
  • Water: Flows endlessly. Can absorb flames.
  • Light: Illuminates and protects.
  • Darkness: Darkens and weakens.
  • Life: Creates and heals.
  • Death: Destroys and damages.

By decomposing objects and combining the elements in a certain order inside an amulet or wand, the user of the magic will be able to wield enormous powers, but the elements don't like to be controlled, and the user's willpower may not always be strong enough...

Do you dare step over your limit?

 

Upcoming Features

  • More spell combinations.
  • More spell shapes.
  • Rituals (spells that require world structures or specific items to be present).

 

Can I use this in <X>?

Yes. Unless <X>'s license is incompatible with this mod's, which is unlikely.

Help and Support

For bug reports and feature requests, visit the issue tracker (link above)

You can also find me on discord, in my little discord server (please use the support forum channels! DO NOT DM me unless strictly necessary). 

I've got a Patreon!

Help me continue making games and mods! Click here

 

 

The Elements of Power Team

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