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Damage Numbers: Floating Damage Indicators & Crits

Floating damage numbers pop off every mob you hit and break into pixels. Gold crits with a hit marker, a colour for each kind of damage, green healing, red killing blows and combos. Client-side.
2-gold-crit.png

2-gold-crit.png

3-colour-per-damage.png

3-colour-per-damage.png

5-killing-blow.png

5-killing-blow.png

4-combo.png

4-combo.png

item image

Description

Every hit shows its number: it pops off the mob, rises, and breaks into pixels.

Damage Numbers

  • Critical hits are gold and bigger, with a "!" and a hit marker.
  • A colour for each kind of damage: fire, frost, magic, wither, lightning, falling, drowning, explosions. A plain hit is white.
  • Healing shows as a green +number.
  • The killing blow is red and shatters harder.
  • Combos: your own quick hits on one mob count up (x2, x3, x4...), and the numbers stack instead of piling on top of each other.

Honest numbers

The number is the health the mob really lost, after armour. Nothing is guessed: the game already tells every player the health of the mobs around them, the kind of damage, and when a hit was critical.

Options

Edit config/vitral_damagenumbers.properties (written the first time the game opens):

  • scale: size of the numbers
  • shatter: numbers break into pieces, or simply fade
  • healing: green numbers on or off
  • players / self: numbers over other players, over yourself in third person
  • through_walls: numbers for mobs you cannot see
  • distance: how far away numbers still show

The game's Screen Effects slider also calms the shaking and the flying pieces.

Client-side

Nothing to install on the server. Works on any server, in single player and on Realms. No texture or font of the game is touched: the numbers are drawn by code.

Versions

  • Minecraft 26.3 and 26.2: Fabric (needs Fabric API)
  • Minecraft 26.2 and 1.21.1: NeoForge

Made by an indie dev with help from AI tools; every version is tested in game.


Like the mod? You can support future updates and new mods on Ko-fi. Totally optional, everything stays free.

Damage Numbers: Floating Damage Indicators & Crits Team

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