Cruelars Triforcemod

2,517 Downloads Last Updated: Sep 6, 2019 Game Version: Java 10

Porting to 1.14.4




UPDATE: Read news at the bottom


Hello, I want to introduce my new (and first) Mod: Cruelar's Triforcemod.

The Mod is based on the "The Legend of Zelda"-games and includes cool stuff out of the games, like the Mastersword, Rupees, Ganon and much more.

This mod features Weapons like the Mastersword, Adventure Map Features like locks and keys, the lens of truth and strong enemies like lynels.

In future versions there will be dungeons that spawn in the overworld but right now most of the stuff included is only semi-working/semi useful.

Currently it mainly focuses on adventure map building as some mobs I made are a bit over powered, but in the next few Updates I'll try to balance that.

Some stuff is still not functioning properly but I'm working on that.

I mainly worked on stuff out of the newest Zelda-game ("The Legend of Zelda: Breath of the Wild") yet, but I will add also things from other Zelda-games.

I'm also working on a Resourcepack for the mod, because this is easier than adding all the Stuff that already is in Minecraft, so I hope you can get it soon.


If you have any ideas, suggestions, or wishes just write them here.

If you have bugs, even if its in an older version of the mod, report them here.

If you want to help, look at my topics in the Modder Support Forum or post textures, you think you could make better than they are in the mod.


You can use Baubles with the mod to get some more Items which will improve your stats in later updates.


Also I suggest Dynamic Sword Skills Mod for better sword combat.


If you made a review or something similar give me the link and I'll insert it here.


Here a content-list:


  • Items:
  • Rupees (Green, blue, red, purple, silver, gold)
  • Goddess Sword, Goddess Longsword, Goddess White Sword
  • Mastersword
  • Gems (Amber, Opal, Sapphire, Ruby, Topaz)
  • Hyliashield
  • Sword (The Legend of Zelda)
  • Sword of the six Sages
  • Sword of a Phantom (Phantom Hourglass)
  • Shield of a Phantom (Phantom Hourglass)
  • Master-Ore (A Link Between World) and Mastermetal-Ingot
  • Dinraal-, Farosh- an Naydra-Scale (Breath of the Wild)
  • Bokoblin- and Lynel-Loot (Breath of the Wild)
  • Wallets (Twilight Princess)
  • Bomb
  • Fairy (Doesn't revive you yet)
  • Lynel-Weapons and Iron String for crafting the Lynel-Bow
  • Key and Magical Key (The Legend of Zelda)
  • Lens of Truth
  • Iron Boots (Twilight Princess) (Don't work yet)
  • Heartcontainer
  • Megaton Hammer (Works, but not finished yet)
  • Masterhilt for crafting Goddess Sword
  • Majora's Mask (Breath of the Wild)
  • Ocarina of Time (Just one Song yet, doesn't make sound yet)
  • Piece of Heart
  • Shadow Crystal (Doesn't work yet)
  • Sheikah Slate (Doesn't work yet)
  • Biggoron's Sword
  • Clawshot (Twilight Princess) (Doesn't work yet)
  • Bomb Arrow (Breath of the Wild)
  • Elemental Arrows (Fire, Ice, Shock) (Breath of the Wild) (Don't work yet)
  • Armors (Wool, Kokiri, Goron, Zora, Hero's, Hero's new)
  • Champion's Tunic
  • Ingredients (Breath of the Wild) (Yet not all)
  • Food (Breath of the Wild) (Yet not all, Textures are missing yet)
  • Longsword framework
  •  Blocks:
  • Wood (Breath of the Wild)
  • Campfire (Breath of the Wild)
  • Cooking Pot (Breath of the Wild)
  • Dungeonbrick
  • Pedestal of Time
  • Malice (Breath of the Wild)
  • Hyrule Herb (Breath of the Wild)
  • Lock
  • Ore Deposit/Rare Ore Deposit
  • False and Hidden Block
  •  Entities
  • Ganondorf (Twilight Princess) (Missing AI yet)
  • Majora's Mask (Doesn't behave right yet)
  • Stone Talus (Doesn't work right yet)
  • Red, blue and black Bokoblin (Breath of the Wild)
  • Red-Maned Lynel (Breath of the Wild)
  • Fairy (Doesn't behave right yet)
  •  Environment:
  • Bloodmoon (Breath of the Wild) (Not finished  yet)
  •  Known Issues:
    1. New rendering code removes the stars from the sky, I'm currently backtracking the Issue
    2. The clawshot spawns entities and doesn't drag you to the hit point


NEWS: I spent the time since the last update with developing a own game engine for my own games. As a lot of time passed by I decided to make the Update 0.4.4 an update where I will make accessible some of the hidden stuff and generally add stuff I'm not quite happy with for now but want to show you that I haven't been asleep all the time. Also I'll let the cooking system drop for now because that is far out of my understanding why certain things don't work like they should. I'll try to get some of the suggested stuff in the comments into the mod, so keep posting your ideas and I'll look what I can do to make them in Minecraft. Thanks to all who stayed with this project during this long time and to all who join the journey to 1.0.0.


Also vote here for the future of the mod:





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