Cruelars Triforcemod

Mods
8,686 Downloads Last Updated: Oct 24, 2020 Game Version: 1.12.2   +5

Cruelars Triforcemod/Full Changelog

Changelog for mcmodversion 0.0.3_a
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as nobody remembers 0.0.2_a here are also the changes of that version
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+ added different Types of arrows(bomb,ice,fire,shock)(not fully integrated)
+ added recipe for bombarrows
+ added en_us.lang and de_de.lang
+ added masterore and ingots
+ added masterhilt and goddessword(first stage of crafting the master_sword)
+ added dragonscales
+ added ocarina of time(not fully integrated)
+ added black_bokoblin and his spawnegg
+ added changelog
= code cleaning
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changes for 0.0.3_a
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+ improved FireArrow performance
+ added different (useless) armors (Not craftable at the moment)
+ added bossbar for Ganondorf
+ added Stone Talus
+ added weak dependence on JourneyMap(Unlocks Features but you don't have to have it)
+ added Shiekah Slate(with Map Function(JM)(Not craftable at the moment)
+ added Champion's Tunic (displaying healthbar of the latest attacked entity)(Not craftable at the moment)
+ added Majora's Mask
+ added Ooccoo and Ooccoo Jr.
+ improved BokoblinAI(all variants)
= improved modfiles -> now only one jar
= rerooted project files
= code cleaning
= now uses semVer specification(so this version actually is version 0.3.0)

= corrected de_de.lang
= code cleaning
= corrected en_us.lang

Changelog for mc mod version 0.4.0
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+ added Jems(Amber, Opal, Ruby, Sapphire, Topaz)
+ added Majora's Mask(entity)
+ added weak dependance on Baubles
+ added Goron's Bracelet
+ added Goronarmor (OoT)(gives Fire Resistance)
+ added key and lock
+ added Fairy
+ added Lens of Truth, a false and an hidden block (WARNING: Unstable/broken. Can cause Minecraft to crash)
+ added Clawshot(unnamed)
+ added model for Phantom(Phantom Hourglass)
+ added Sword of a Phantom(unnamed)
+ added Phantomshield(unnamed and without texture or model)
= corrected de_de.lang
= code cleaning
= corrected en_us.lang

Changelog for mc mod version 0.4.1
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+ started Javadoc

Changelog for mc mod version 0.4.2
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Ingame changes
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+ false and hidden block finally work (Thanks to Legenes and diesieben07 in the Forge Modder Support Forum)
+ added full line off Mastersword crafting (without Recipes yet)
+ added Megatonhammer
+ added Red-maned Lynel (Uses only his Bow by now)
+ added Lynelbow (Shoots 3 Arrow but consumes only 1) (witht testing Recipe)
+ improved Bokoblin AI
+ added shield models
+ added Magical_Key
+ added some extra stuff
+ added names for Clawshot and Phantom equipment
+ fixed Bombs (kinda)
+ improved Clawshot
+ added working Mastersword-Broken Mastersword function
+ finally Entities drop something
+ Lynel Bow has random bonusstats now
+ Be aware of open fields, Bokoblins learned to tame horses and how to use Bows
+ Reworked Healthsystem: 1 Hearth corresponds in 4 Healthpoints now. You start with 3 Hearts. You can increase your life with Heartcontainers and decrease them with Dark_Heartcontainers(Creative-Only).
! We experience random crashes. It's most likely related to the FalseBlock. We have a topic to find a solution in the Forge Modder Support Forum:http://www.minecraftforge.net/forum/topic/65119-reopened-again1122-how-to-change-blockstate-based-on-helditem/?page=2
- Stone Talus lost its AI.

Code changes
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+ currently the Mod is Server ready (testing needed)
+ finally god rid of CommonProxy replaced with IProxy system
+ weaken dependency on Baubles; isn't required anymore to run the Mod
+ continued Javadoc
+ made some abstract classes normal classes
= code cleaning
= corrected de_de.lang
= corrected en_us.lang

Changelog for mc mod version 0.4.3
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+ fixed Cooking recipes beeing usable on the Workbench
+ fixed voltfruit texture not showing up
+ half of the CookingPotRecipes implemented (68 textures are still missing + hardly balanced + not cookable (comes during the next updates))
+ improved modelinit
+ added rupee system
+ hotfix causing incompatibilities
+ added many config options for Enemy health, starting Health and similar(work now!)
+ hotfix for capabilities on Servers
+ added framework for the bloodmoon
+ added framework for longswords
+ added chest for enemycamps (uses Pedestal of Time GUI and doesn't open)
+ you can fish pieces of heart now
+ the Enderdragon drops a Heartcontainer when killed
+ adjusted boundingbox of the mirror of twilight
+ somehow got the death animation of the guardian working (?)
= improved some textures
= code cleaning

Changelog for mc mod version 0.4.4
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+ Added several hidden items to the creative menu
+ made function accessible that aren't completly finished
+ Fire and Ice Arrows create small fires/ create some ice blocks on hitting a block
+ added some new weapons which are used by bokoblins depending on the local difficulty (proper namings will follow, finished this late in the evening)
+ fixed healthbar ... again
+ fixed Bokoblins?
+ added NBT fix for 1.14
+ pedestal of time now has its perks from BotW
+ added TLoZ:SS stuff (Mainly the flames)
+ Dragon scales can now be found
+ master ore can now be found
+ Masterhilt is now actually craftable (expensive though)
+ added advancements, lots of advancements