Description
"Corail Woodcutter is simply a sawmill for wooden recipes similar to the StoneCutter, with default support for Biomes O' Plenty, Twilight Forest, Quark & The Midnight."
Description
This mod provides a sawmill acting like the stonecutter but for wooden planks/logs.
By default, the sawmill exists in 6 models (one for each vanilla variant of planks) and will adapt itself to your ressource pack.
It also provides a support for Biomes O' Plenty & The Midnight for woodcutter variants and all the recipes.
Villages can also contain this sawmill.
It can also be used directly from the inventory by sneaking if you allow it in config (default is true).
For a texture pack more minecraft-Y by Synthestra, you can use this link: HERE
NB: the support for "Oh the Biomes You'll Go" is provided in a separate project: HERE
DataPack
The command /cwc (or /woodcutter) allows you to discover a mod and to "generate" a datapack of the wooden crafting recipes in the woodcutter format.
When they're generated, they're are first in the config folder as a zip file. Then, you can "apply" that datapack to have the recipes in game.
The command also works on dedicated server.
/cwc datapack [generate|apply|remove] [modid]
Recipe format
Conditional recipe format in 1.20.4
{
"type": "corail_woodcutter:woodcutting",
"ingredient": {
"item": "biomesoplenty:cherry_log"
},
"result": "corail_pillar:pillar_cherry_log",
"count": 2,
"conditions": [
{
"type": "forge:mod_loaded",
"modid": "corail_woodcutter"
},{
"type": "forge:mod_loaded",
"modid": "biomesoplenty"
}
]
}
NB : they can obviously also be edited with CraftTweaker.
Custom category in Jei to display the woodcutter recipes