Controlify 3.3.0+mc26.2
Curse Maven Snippet
What's new
Controlify 3.3.0
This version has the following targets:
- 26.1
- 26.2
By donating on my Patreon, you will gain access to builds of Controlify for splitscreen support and snapshot versions
Adaptive Trigger Effects
Controlify now has built-in support for DualSense Adaptive Trigger effects.
This is a never-seen-before feature for Minecraft, on any edition.
The current built-in effects are:
- Bow pull back
- Weapon attack (any item with weapon component)
- Crossbow pull back (any item with charged_projectiles component)
- Crossbow shoot (any item with charged_projectiles component)
- Eating (any item with consumable component)
- Shields (any item with blocks_attacks component)
- Equipping items (any item with equippable component)
- Spears (any item with kinetic_weapon component)
- Goat horns (any item with instrument component)
All of these effects are completely data-driven and can be modified just with a resource pack. This extends to server-provided resource packs. Target data components, item tags, vanilla item predicates, and item IDs.
Check out the wiki for instructions on creating resource packs.
GUI Scale for Button Guides
The GUI scale option for the Ingame and Screen button guides have returned! Rather than a % scale slider, you can now choose a vanilla GUI scale number, defaulting to one minus the default.
Bug Fixes
- Fix Mixed Input leaving the virtual mouse unresponsive for 2 seconds (thank you Ifbusta)
- Fix Xbox Controllers not being detected when wired on Windows
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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