Colormatic 2.3.0
Curse Maven Snippet
What's new
A quick but substantive release! The 2.3.0 release of Colormatic contains the following changes.
- Biome colormaps have the option to only apply custom tinting to some biomes; the remaining biomes will have their vanilla colors.
- The tint for an item is now only taken from custom colors if a custom colormap has been defined for all biomes.
- Biome tinting for blocks whose models don't define a tint index now works as expected.
Additionally, starting from this version, Indium is required when playing with both Colormatic and Sodium.
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