clab-fabric-1.20.1-26.3.1.jar
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What's new
feat(renderer): add hardware occlusion culling for block entities
- Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
- Added BlockEntityCullingManager to handle registration and culling logic for block entities
- Integrated block entity culling into rendering pipeline via MixinBlockEntityRenderDispatcher
- Enhanced MixinLevelRenderer to process block entity queries after rendering phase
- Added support for distance-based query frequency adjustment and result batching
- Implemented proper resource management with query pool growth and cleanup routines
- Updated ClientClass to initialize and manage block entity culling system alongside entity culling
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