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CLab

Bringing Hardware Occlusion Culling (HOC) to Minecraft entity rendering optimization.
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clab-forge-1.20.1-26.3.1.jar

File nameclab-forge-1.20.1-26.3.1.jar
Uploader
CipherXORCipherXOR
Uploaded
May 4, 2026
Downloads
1.3K
Size
832.4 KB
Mod Loaders
ForgeNeoForge
File ID
8036129
Type
B
Beta
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:clab-1531205:8036129")

NeoForge

implementation fg.deobf("curse.maven:clab-1531205:8036129")

Learn more about Curse Maven

What's new

feat(renderer): add hardware occlusion culling for block entities

  • Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
  • Added BlockEntityCullingManager to handle registration and culling logic for block entities
  • Integrated block entity culling into rendering pipeline via MixinBlockEntityRenderDispatcher
  • Enhanced MixinLevelRenderer to process block entity queries after rendering phase
  • Added support for distance-based query frequency adjustment and result batching
  • Implemented proper resource management with query pool growth and cleanup routines
  • Updated ClientClass to initialize and manage block entity culling system alongside entity culling

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