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CLab

Bringing Hardware Occlusion Culling (HOC) to Minecraft entity rendering optimization.

File Details

clab-fabric-1.21-26.3.1.jar

  • B
  • May 4, 2026
  • 831.60 KB
  • 36
  • 1.21.1+1
  • Fabric + 1

File Name

clab-fabric-1.21-26.3.1.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:clab-1531205:8036124"

Quilt

modImplementation "curse.maven:clab-1531205:8036124"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

perf(culling): optimize hardware occlusion culling implementation

  • Increased initial query pool size from 512 to 1024 for better performance
  • Added shader caching mechanism to reduce redundant shader operations
  • Implemented matrix caching for projection and model-view transformations
  • Replaced direct shader drawing with optimized draw calls
  • Removed redundant imports and cleaned up code structure
  • Moved block entity culling logic to separate mixin class
  • Added proper shader matrix updates during query batches
  • Implemented resource cleanup in endQueryBatch methods