Adding Great Old Ones as enemies to Minecraft? Yeah... this'll probably end with the player dying.
SUMMONING AZATHOTH WILL RESULT IN THE LOSS OF YOUR WORLD, REGARDLESS IF DONE IN SINGLEPLAYER OR MULTIPLAYER! BACKUP YOUR SAVE BEFORE INSTALLING THIS MOD IF YOU DON'T WANT TO RISK LOSING IT ALL!
Overview
Since people have asked me in the past to add Great Old Ones as bosses to AbyssalCraft, I instead decided to make that a separate mod. By The Gods adds rituals for summoning various Great Old Ones, each with their own abilities. The rituals require the base Necronomicon, with offerings somewhat matching traits reminiscent of the deity in question.
Features
Great Old Ones, with rituals to summon them!
Currently you can summon the following deities:
- Cthulhu
- Nyarlathotep
- Hastur
- Dagon
- Azathoth
- Shub-Niggurath
- Yog-Sothoth
EULA
Due to some rather destructive things that can happen through usage of this mod, I've written a pretty small End-User License Agreement (EULA) to reflect on that matter:
By The Gods End-User License Agreement (EULA) By installing this mod, you agree to the following: 1. Anything affecting your world negatively due to usage of this mod falls under your responsibility. 1.1 If you are a player, you'll be the one to blame for anything bad happening through usage of this mod. 1.2 If you are the owner of a server (or anyone in charge of a server), you would hold partial blame with the player who initiated the bad thing (as you allowed the mod onto the server, while they did the deed). 1.3 If you are a modpack developer, you should either reset the config file prior to a pack update/release, or aknowledge that the mod is present with the EULA prematurely accepted. Failing to do so gives the user and/or server owner the right to blame your for anything bad happening due to lack of warning. 2. You revoke your right to hold me (Shinoow) accountable for anything negative (small or big) caused by usage of this mod. You accept full responsibility for any action in regards to this mod. If you do not wish to comply to these terms, please remove the mod immediately.
When launching the game with the mod for the first time, you'll be prompted with a screen where you accept the EULA (for servers, the game will shut down early in the loading sequence, in the same fashion as it does before accepting Mojang's EULA). A copy of the EULA is included in each released mod file, and can also be found on the mod's GitHub repository.
Donating
If you want to support the development of my mods, considering becoming a patron! You can click on the image below to visit my Patreon page.
Server hosting
I'm sponsored by Aim2Game, and you can use the following codes for discounts on your own server!
ABYSSAL25 - 25% off for life for new customers
ABYSSAL50 - 50% off first month for new customers
Modpacks
This mod may be redistributed as part of a modpack, provided proper credit to the author (me, Shinoow) is given, along with a link back to the Curse/CurseForge page for the mod. You are not allowed to redistribute the mod on third party websites (by mirroring the mod or creating a "mod installer"), and legal actions will be taken against websites found violating this.
Discord
I've set up a discord server for my mods (conveniently named "AbyssalCraft"). Click the image below to join!
I liked this mod very much, why would you ask? because it is very attached to the reality of H P, because you do not go and kill a primeval god, you go and die for a primeval god. In addition the comments of those who complain are hilarious, nobody forced you to install the mod, it is free, it has an EULA that you have to accept where it tells you exactly what it does (death and destruction), but there are still people who complain, it is a 10/10.
1.17 pls.
Imagine if they where all mobs
J'zahar: oy where am I here?
In reply to zombie1700050:
Try to add J'zahar The Gatekeeper of The Abyss (Originally from the AbyssalCraft Mod). Like 2 J'zahars from 2 diff mods.
LMAO
The mod was useless and I suck
I know this has absolutely nothing to do with the actual lore, nor would it be easy to make, but I just really wanna see a mod that just straight up allows you to summon Cthulhu, or awaken him if you will, but in a massive, Mobzilla-from-orespawn-esque size, physical mob type of way. Maybe a boss fight or something, I just think it would be great to try that, along with maybe the ancient underwater city that he sleeps in before being awaken etc.
My only request--make it more difficult to summon the great old ones. Sure, this is kind of a joke mod and is more of a fancy way to kill yourself, but I like to think it would be far more difficult to summon a god like Cthulhu. XD
How do you unlock the summoning rituals in the necronomicon
When I tried to summoned Cthulhu, it just say I was eaten and he didn't show up. Is that supposed to happen?
In reply to memerteameryt:
Yes. It's a joke mod presented seriously. It's confusing, because in AbyssalCraft you do kick the shit out of an Old One (who knows and speaks comprehensible English, luckily), but this mod only adds various ways to kill yourself and/or delete your world. There are no new mobs of any kind, every ritual ends in disaster.
In reply to Incalizymaedriax:
you don't kick the shit out of an old one he literally tells you must be insane to think that what you did damaged him in any way and then gives you an item as a gift for the effort in reaching him and breaking his vessel
nylarathotep's TNT can kill Creative players
I'm sorry but this seems like the most useless mod ever
In reply to generichumanbeing2:
Bruh this mod is great
In reply to steelsilvally400:
you are right bro
In reply to kaisotheultimate:
you guys have clearly never played this mod before, it's friggin disappointing.
In reply to memerteameryt:
they are joking.... this mod is a joke mod
maybe the next update could be greek gods? i wanna be smited by THE MIGHT OF ZEUS
this is easily the best mod ever made, what a good thing it exists, I call it "if you don't read, you screwed up" mod.
10/10