Birds Nests is a simple mod that adds a pseudo-random reward event from chopping trees.
Essentially, it's my more realistic take on chance cubes.
How it works is every so often, a nest will drop from leaves.
Right click the nest to get what's inside.
Nests will drop the kinds of things you might expect to find, eggs, feathers, shiny things birds find on the ground, things they eat.
The possible drops are below from the most to least common and stack sizes show the maximum number of that item possible from a nest by default.
Very Configurable!
Nest's should drop from any generated leaf block, modded or vanilla.
Nests now drop from decaying leaves! However at an 80% drop rate compared to breaking by hand (configurable of course) Leaf decay drops can also be completely disabled.
Support (MC v <1.12):
I have included support for dropping kernels from my other mod, Simple Corn
https://minecraft.curseforge.com/projects/simple-corn
As well as the seeds and silkworms from Ex Nihilo Omnia
https://minecraft.curseforge.com/projects/ex-nihilo-omnia
How to add your own drops (1.12+)
Use Craft Tweaker to edit the loot table, or:
1) Download the helper zip under the additional files for the 1.12 jar or create them yourself below
2) Create a new folder or extract the zip to the "data" folder in the world you want to change drops for.
Something like "saves\New_World\data\..."
3) If you downloaded the zip with these folders from here, skip this step. Create the "data\loot_tables\birdsnests" directories and copy from my github or create a new "nest_loot.json" in that folder.
4) Edit the "nest_loot.json" in "data\loot_tables\birdsnests" with your custom loot.
*Note that this table replaces the default table so if you want to keep the default items, keep them in the file and add yours to the end.
*These loot tables will obviously be on a per- world basis. Sorry if this is a hassle, but it's a restriction by Mojang's code right now.
*If you do not know how to edit a loot table, you can find some info here: http://minecraft.gamepedia.com/Loot_table
Special thanks to Redrosewarrior1 for porting to 1.14!!
I hope you enjoy!
Please leave any feedback or bugs you may have
Other User's mods in this style:
https://minecraft.curseforge.com/projects/tumbleweed
https://minecraft.curseforge.com/projects/magic-clover
https://minecraft.curseforge.com/projects/ex-nihilo-omnia
Check Out My Other Mods!:
I am the one who ported this mod to 1.14.4, just didn't realize it was released now, will let my community know
I Have Permission to remake this mod to 1.15 and 1.16?
Edit June 2021:i will not remake more
In reply to LinFoxGamer:
Ye pls
In reply to LinFoxGamer:
Someone has made a similar mod inspired by mine for 1.16 feel free to use that.
I've come upon some free time and this is on the list to finish and update to 1.16 with full datapack support
Does this support Dynamic Trees?
In reply to ashyaspen:
Also wondering the same.
Do you have plans to bring it to 1.14 or 1.15?
How do I get things to drop from pixelmon only the normal items drop
Sorry if this is a stupid question. I want to stop some seeds and eggs from a couple of other mods from coming out of the nests, what is the best way to do this? Do I just have to add them all to the loot table then set the chance to 0?
Configuration file isn't working for me. no matter what I do it always drops nests on decay or break littering the world with nest drops.
The 1.7.10 version drops way too many nests and way too many Diamonds it's very crazy and a little OP.
Can I use Birds Nests in Modpacks?
In reply to knochi_xd:
Are you planning on adding the seeds from ex nihilo creatio?
Hey there, is there nothing you can do to have a world create the data folder based on a configuration file? Would that not bypass the restriction?
In reply to UnlimatedStone9:
In reply to cleverpanda714:
I recently found out about this mod and I love it! Anything bird-related gets a massive amount of kudos from me. I've added compatibility with my mod, Exotic Birds, so if people have both installed, you'll be able to find the bird eggs inside the nests from your mod :D
Hey there, Curious to know is it possible to globally set what nests drop so if a player creates a new world that the custom nest drops will work, I'm asking because I know the mods custom drop mechanics have been removed from simple config file configuration, Thanks! -UnlimatedStone9
i can use this in my modpack right, buddy?