better-end-26.200.0 [26.2]
Curse Maven Snippet
What's new
Features
- Sulphur spikes on and under the sulphur springs islands
- Mix vanilla sulfur and cinnabar into the sulphur spring floors
- Sulfur spike recipes, and root plants on sulfur and cinnabar
- Build for 26.2
Changes
- Clip worldgen terrain reads to the write zone, and fit canopies to the room they have
- Move End getDrops overrides onto loot tables, and gate bulb vine behind shears
- Emit the vanilla loot additions as data
- Move end-city treasure loot into a datagen-emitted table
Fixes
- Add (disabled) surface-exposure guard for smaragdant crystal columns
- Let the deposit surface on the lake bed
- Carve passes did not know about sulfur and cinnabar
- Jade cave walls stayed End stone; the coat now sweeps the chunk
- Sulphuric lake deep-water peek still read past the write zone
- Sulphuric cave ported from a cross-chunk feature to a structure
- Smaragdant caves were bare and too low; lake and geyser read past the write zone
- End worldgen randoms were raced or unseedable
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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