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Better Character

A mod that lets you create HD skins in a ridiculously simple and convenient way.
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Better Character-1.20.1-forge-2.0

File namebetter_character-1.20.1-forge-2.0.jar
Uploader
kiur4kiur4
Uploaded
Sep 26, 2026
Downloads
308
Size
42.9 MB
Mod Loaders
Forge
File ID
8977424
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-character-1666049:8977424")

Learn more about Curse Maven

What's new

For Forge 1.20.1

- Added the Chamas (Flames) theme, with a red-and-orange palette, a new background, matching menu buttons, and three music tracks.
- Theme choices now keep their own background and border colors, regardless of the selected theme.
- Outfit extras can be worn with any base clothing, or without a base garment. Up to three extras can be equipped at once; server locks still apply.
- Height and slim/default body choices now remain active with Better Character OFF.
- Cosmetic equipment in the preview preserves PNG transparency without directional shading. In-world lighting is unchanged.
- With Better Character OFF, the in-world editor preview uses the current player renderer, including CPM models and cosmetic equipment. Outside a world, it shows the account skin with selected cosmetics.
- Replaced text-only appearance options with square thumbnails and name tooltips.
- Thumbnails now preserve transparency. The None icon is centered.
- Clothing pages show up to four rows; eyes and hair show up to three.
- Options are grouped by their translated color and style names, with natural numbering.
- Face previews include their matching smile/mouth overlay. Medium and long hair thumbnails use only the overlay.
- Skin textures keep their original resolution; separate 64×64 menu thumbnails are generated from the existing artwork.
- Added server-wide cosmetic rules, personal unlocks, cosmetic items, and a Better Character creative tab.
- Renamed the command to `/bettercharacter` and removed redundant aliases/subcommands.
- Global locks apply to the whole server, including future players. Personal commands affect only the selected players.
- Fixed global unlocks leaving older personal locks active.
- Using a cosmetic item equips it immediately, even if already unlocked or locks are OFF. Successful use consumes the item.
- Added five-second cosmetic withdrawals, with a progress bar and server-side inventory checks.
- Cosmetic permissions persist per world/server and player.
- Added independent cosmetic equipment rendering without occupying armor slots, including support for CPM humanoid anchors.
- Removed decorative frames from cosmetic item icons and improved paginated command feedback.

Update both clients and server together. CPM support follows humanoid anchors; arbitrary custom models may need adjustments. Hybrid-server/plugin combinations still require in-game testing.

Music: River Fire, Fire Prelude and Firesong - Kevin MacLeod (incompetech.com), [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). Converted to Ogg Vorbis.

This mod has no additional files