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Better Animations Collection

Changing the in-game models to allow for better animations and subtle effects.

File Details

BetterAnimationsCollection-v1.2.3-1.16.5.jar

  • R
  • Nov 6, 2021
  • 169.22 KB
  • 110.2K
  • 1.16.5+3
  • Forge

File Name

BetterAnimationsCollection-v1.2.3-1.16.5.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-animations-collection-323976:3517404")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v1.2.3-1.16.5] - 2021-11-06

Added

  • Added spitful llama model
  • Added update checker
  • Added mod logo for mod list
  • Added support for Catalogue and Configured mods

Changed

  • Familiar horse element now works for donkeys and mules
  • Updated local gradle setup

Fixed

  • Fixed foal model floating above the ground

[v1.2.2-1.16.5] - 2021-10-31

Added

[v1.2.1-1.16.5] - 2021-10-20

Added

  • Added player animations element, mostly taken from Console Experience mod, including:
    • Eating animation for both eating and drinking
    • Rowing animation when in a boat
    • Riding animation when on a horses
    • Animation for inspecting hand held items, such as compass and clock

Changed

  • Renamed zombie knees element to humanoid knees, now also includes piglin-like mobs
  • Made humanoid knees look better when walking and riding

[v1.2-1.16.5] - 2021-09-10

Added

  • Re-added arm flailing enderman model
  • Re-added wobbly creeper model
  • Re-added playful doggy model
  • Re-added zombie knees model

[v1.2b6-1.16.5] - 2021-07-24

Added

  • Re-added jiggly liquidy slime model
  • Re-added magma cube burger model
  • Re-added wiggly villager nose model

Changed

  • Removed unnecessary accessor mixins

[v1.2b5-1.16.5] - 2021-07-22

Added

  • Re-added flowy ocelot tail model
  • Re-added curly cat tail model

[v1.2b4-1.16.5] - 2021-07-22

Added

  • Re-added wiggly iron golem nose model

Changed

  • Updated Puzzles Lib to v1.0.10
  • Individual mobs can now be blacklisted in the config file from having any model changes applied to them
  • Renamed a few model elements

[v1.2b3-1.16.5] - 2021-07-03

Added

  • Re-added spider knees model
  • Re-added animated snow man stick model
  • Re-added cow udder model

Changed

  • Removed access transformer in favor of accessor mixins

[v1.2b2-1.16.5] - 2021-06-30

Added

  • Re-added kneeling sheep model

Changed

  • Updated Puzzles Lib to v1.0.6
  • Ambient sounds some mobs may play an animation for can now be customized to enable support for modded variants of vanilla mobs
  • New models can now also be applied to render layers

[v1.2b1-1.16.5] - 2021-06-25

Added

  • Re-added oinky pig model
  • Re-added bucka chicken model
  • Re-added ghast tentacles model
  • Re-added squid tentacles model

Changed

  • New dependency: Puzzles Lib
  • Big internal rewrite, animations will be added back over time
  • Sound based animations should now play for the correct mob much more reliably