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Ascending Fishers Core

The custom core mod for Ascending Fishers, adding fishing progression, upgradeable gear, automation, custom bosses, and endgame systems.
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ascending_fishers_core-0.6.0.jar

File nameascendingfishers-0.6.0.jar
Uploaded
Oct 6, 2026
Downloads
1.8K
Size
915.1 KB
Mod Loaders
NeoForge
File ID
9077924
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ascending-fishers-core-1698182:9077924"

Learn more about Curse Maven

What's new

Ascending Fishers Core 0.6.0

Quality, Compatibility & Progression Update

Core 0.6.0 focuses on improving compatibility, polishing the Angler Workbench, strengthening multiplayer behavior, and fixing several systems discovered through player testing.

Abyssal Crown Leviathan

  • Fixed an issue where the world-spawned Abyssal Crown Leviathan could occasionally appear more than once.
  • The awakening state is now properly persisted and respected.
  • Existing duplicate Crown Leviathans are cleaned up so only one active encounter remains.
  • Normal Endless Leviathans are unaffected by the Crown-specific checks.

Auto Angler + Apotheosis

  • Improved compatibility between Auto Angler-spawned mobs and Apotheosis.
  • Mobs spawned through Auto Anglers can now properly receive Apotheosis affixes.
  • Affixed enemies can drop their expected Apotheosis equipment and loot.

Hammer + FTB Ultimine Support

  • Custom Ascending Fishers Hammers now work with FTB Ultimine.
  • Hold Ultimine and right-click compatible blocks with a Hammer to process the selected group.
  • Hammer durability is consumed correctly for every block processed.
  • Supported crushing chains include:
    • Cobblestone → Gravel
    • Gravel → Sand
    • Sand → Dust
    • Deepslate processing
    • Netherrack processing
    • Blackstone processing
    • End Stone processing

Angler Workbench Polish

  • Improved text clarity throughout the Angler Workbench.
  • Removed the heavy shadow/offset appearance from important labels.
  • Labels such as Pole, Material, Ascension, and stat displays now render as cleaner single-pass text.
  • Improved stat spacing and alignment.
  • Retained the original light/white Workbench appearance.
  • No slot, button, or interaction positions were changed.

Enchantment Compatibility Audit

A full compatibility review was completed for Ascending Fishers equipment.

Reviewed:

  • Angler Poles
  • Angler Bows
  • Angler Swords
  • Angler Armor sets
  • Custom Hammers
  • Vanilla enchantments
  • Apothic Enchanting compatibility

Adjustments include:

  • Angler Poles no longer advertise meaningless durability enchantments because they are intentionally unbreakable.
  • Sovereign Sword and Ascendant Angler Sword are excluded from durability enchantments because they are permanently indestructible.
  • Existing useful enchantment compatibility remains intact across bows, swords, armor, and Hammers.

Multiplayer & General Compatibility

  • Additional compatibility hardening across custom equipment and progression systems.
  • Internal cleanup and validation for the upcoming Ascending Fishers 0.6.5 modpack release.

Thank you to everyone testing Ascending Fishers and reporting issues. A large portion of this update came directly from real player feedback and survival testing.

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