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Ascending Fishers Core

The custom core mod for Ascending Fishers, adding fishing progression, upgradeable gear, automation, custom bosses, and endgame systems.

Ascending Fishers Core

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Ascending Fishers Core is the custom content mod built specifically for the Ascending Fishers modpack.

It provides the original fishing systems, equipment, automation, bosses, progression mechanics, dimensional tools, and endgame content that form the foundation of the Ascending Fishers experience.

While the mod can provide many of its custom systems on its own, it is designed primarily around the full Ascending Fishers modpack, where its mechanics are connected to a complete quest-driven progression.


1. Custom Fishing Progression

Fishing is the foundation of Ascending Fishers.

Rather than remaining a simple source of food, fishing develops into a complete resource and progression system.

A. Angler Poles

Ascending Fishers includes its own progression of custom Angler Poles.

Each pole can be improved through three primary stats:

  • Quantity increases the amount of loot produced by successful catches.
  • Luck increases your chances of receiving more valuable catches.
  • Speed reduces the amount of time between catches.

Angler Poles are permanent progression equipment and do not lose durability.

B. Bobbers and Lures

Angler Poles can also equip custom components.

These include:

  • Bobbers
  • Lures

Components allow players to further specialize their fishing equipment and modify how their pole performs.

C. Custom Fishing Loot

Ascending Fishers expands fishing far beyond vanilla loot.

Depending on your progression and the water being used, fishing can provide:

  • Building materials
  • Natural resources
  • Ores
  • Dimensional materials
  • Progression items
  • Rare resources
  • Custom loot

Fishing can eventually become one of the primary resource generation systems for an entire base.


2. Infused Waters

Ascending Fishers includes multiple specialized Infused Waters.

These waters allow fishing to represent different materials, environments, and dimensions.

As progression advances, players can unlock fishing pools associated with resources such as:

  • Gravel
  • Sand
  • Deepslate
  • Nether materials
  • End materials
  • Additional progression resources

Infused Waters turn fishing into a renewable resource system rather than simply a random loot mechanic.


3. Angler Equipment

The Core mod includes a large collection of custom equipment designed specifically around Ascending Fishers progression.

A. Angler Armor

Custom Angler Armor can be upgraded and developed as the player progresses.

Armor systems include specialized fishing related progression and stat improvements.

The complete Ascending Fishers modpack expands this further through its major armor disciplines and late game equipment progression.

B. Anglers Bow

The custom Anglers Bow has its own upgrade system.

Upgradeable stats include:

  • Power
  • Quick Draw
  • Quick Shot
  • Accuracy
  • Durability

The bow becomes increasingly powerful as players invest resources into its progression.

C. Custom Swords

Custom boss materials unlock a separate weapon progression including powerful swords built from resources earned through major encounters.


4. Auto Angler

Fishing does not have to remain manual.

The custom Auto Angler allows players to automate fishing and integrate it into larger production systems.

A. Automated Fishing

The Auto Angler can use:

  • Angler Poles
  • Normal Water
  • Infused Waters

It automatically performs fishing cycles and stores the resulting catches.

B. Automation Integration

Its inventory and output systems allow it to work with external storage and logistics mods used throughout the Ascending Fishers modpack.

This makes it possible to turn fishing into a fully automated resource generation system.


5. Custom Bosses

Ascending Fishers Core includes several original boss encounters tied directly to progression.

A. Ironjaw

Ironjaw is an early major boss encounter and the beginning of the custom boss weapon progression.

Defeating Ironjaw provides unique materials used to craft and improve specialized weapons.

B. Abyssal Sovereign

The Abyssal Sovereign is a powerful late game boss designed for highly upgraded equipment.

Its rewards include unique progression materials used for advanced weapons and endgame crafting.

C. Endless Leviathan

The Endless Leviathan is the final major boss of the normal Ascending Fishers progression.

It is designed as a major endgame encounter with its own attacks, progression mechanics, and unique rewards.


6. The Abyssal Crown

Ascending Fishers Core also contains the Abyssal Crown, a massive world boss arena generated far from the normal starting area.

At the center waits a special Abyssal Crown Leviathan.

A. Tidal Crystals

The Crown Leviathan begins protected by eight enormous Tidal Crystals positioned throughout the arena.

Players must destroy all eight before the Leviathan becomes vulnerable.

B. Crown Leviathan

The Crown variant has its own:

  • Appearance
  • Large combat hitbox
  • Arena movement
  • Attack behavior
  • Shield mechanics
  • Progression tracking

The Crown encounter remains separate from the normal Endless Leviathan fight.

C. Crown Locator

The Eye of the Endless Depths can be used in the Overworld to locate the Abyssal Crown.


7. Endless Gateway

Ascending Fishers includes its own custom method of reaching the End.

Instead of depending entirely on a traditional Stronghold, players can construct an Endless Gateway Core.

A. Eye of the Endless Depths

The custom Eye of the Endless Depths is used as the activation item for the gateway.

B. Gateway Activation

Insert twelve Eyes into the Endless Gateway Core.

Once the final Eye is accepted, the Core creates a custom gateway to the End.

This allows the Ascending Fishers modpack to make dimensional travel part of its custom progression.


8. Health and Endgame Systems

Ascending Fishers includes several systems designed for extended endgame progression.

A. Heart Canisters

Permanent Heart Canisters allow players to increase their maximum health through multiple progression tiers.

These upgrades persist through death and become increasingly important for the strongest boss encounters.

B. Ascendant Equipment

The mod includes powerful Ascendant endgame equipment representing the highest native tier of Ascending Fishers progression.

Ascendant Armor includes powerful regeneration mechanics designed for extreme late game combat.


9. Quest and Progression Support

Ascending Fishers Core contains several systems specifically designed to support the full modpack quest progression.

These include:

  • Custom advancement triggers
  • Boss progression tracking
  • Fishing milestone tracking
  • Endless Gateway activation tracking
  • Dimension entry tracking
  • Equipment stat checks
  • Craft history support
  • Built in item tag filtering for quests
  • Automation validation systems

These features allow the Ascending Fishers questbook to track meaningful progression rather than relying entirely on simple inventory checks.


10. JEI and JER Integration

Ascending Fishers includes optional integrations designed to make custom systems easier to understand.

A. JEI Fishing Information

Custom fishing categories can display:

  • Fishing resources
  • Water specific catches
  • Base catch chances
  • Additional information about Luck
  • Additional information about Quantity

B. Just Enough Resources

Optional Just Enough Resources integration displays custom boss drops and their expected quantities.

These integrations remain optional and are not required for the core mod to load.


11. Custom Presentation

Ascending Fishers Core also provides presentation features used by the full modpack.

These include:

  • Custom Ascending Fishers main menu
  • Custom loading presentation
  • Custom interfaces
  • Specialized equipment menus
  • Boss presentation systems

These features help give Ascending Fishers its own identity beyond the individual mods included in the pack.


12. Designed for the Ascending Fishers Modpack

Ascending Fishers Core contains the custom mechanics.

The Ascending Fishers modpack provides the complete intended progression around them.

The full modpack connects the Core with systems including:

  • Create
  • Powah
  • Mekanism
  • Applied Energistics 2
  • Ars Nouveau
  • Integrated Dynamics
  • Mystical Agriculture
  • Industrial Foregoing
  • Hostile Neural Networks
  • Extended Crafting
  • Draconic Evolution
  • Storage and logistics mods
  • Additional automation systems

The modpack also includes the complete 20 chapter main questline, Mod Guides, Beyond the Trophy progression, Anglers Chronicle, and Abyssal Crown questline.



13. Community and Support

Ascending Fishers Core is actively developed alongside the full Ascending Fishers modpack.

If you encounter a bug, have a feature suggestion, need help with one of the Core systems, or want to follow development, join the official Spawnpoint Labs Discord.

Bug Reports • Suggestions • Help & Questions • Dev Updates • Testing • Community

Join the Spawnpoint Labs Discord

Discord: Join Spawnpoint Labs


14. Core Mod Only

This CurseForge project contains the Ascending Fishers Core mod only.

If you want the complete intended experience with the custom world start, full progression, quests, automation, technology, magic, bosses, and endgame:

Install the full Ascending Fishers modpack.


Cast deeper. Rise higher.

The Ascending Fishers Core Team

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Creator of Ascending Fishers and future Spawnpoint Labs projects. Building progression-focused Minecraft mods and modpacks, testing them in survival, and improving them through player feedback.

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