ascending_fishers_core-0.5.9.jar
Curse Maven Snippet
What's new
Ascending Fishers Core 0.5.9
Material Ball & Fishing Systems Update
Core 0.5.9 focuses on cleaning up the Material Ball system, improving water progression, expanding the Angler’s Arsenal guide, and fixing several equipment and presentation issues.
Material Balls & Infused Waters
- Reworked all 15 Material Ball recipes.
- Material Balls now use a simple 1 matching material → 1 Material Ball recipe.
- Improved Material Ball interaction with source water for more reliable infused-water creation.
- Material Balls now provide the intended controlled way to convert source water into Ascending Fishers water types.
- Clarified the hostile-water progression:
- Water → Mob Water
- Mob Water → Nether Mob Water
- Nether Mob Water → End Mob Water
Angler’s Arsenal Guide
- Greatly expanded the built-in Angler’s Arsenal Patchouli guide.
- Added a dedicated Fishing Systems section.
- Added pages covering:
- Getting Started
- Material Balls & Infused Waters
- Mob Water Progression
- Auto Anglers
- Routing Automated Catches
- All 15 Material Ball and water combinations
- New players now receive the Angler’s Arsenal Guide alongside their FTB Quest Book.
- Improved the guide so important fishing mechanics remain available as a permanent reference instead of only appearing in quests.
- Added information explaining the Flux Networks 0 FE/t display issue when energy is still transferring normally.
Angler Bow Fixes
- Fixed the first-person orientation of all 14 Angler Bow variants.
- Removed the incorrect first-person roll that caused bows to face toward the player or appear reversed.
- Angler Bows now display correctly while held and drawn.
General Polish
- Improved fishing-system explanations and progression guidance.
- Cleaned up outdated water-conversion instructions.
- Improved consistency between Material Balls, infused waters, Auto Anglers, and the in-game guide.
Thanks to everyone reporting issues and helping test Ascending Fishers!
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