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Ascending Fishers Core

The custom core mod for Ascending Fishers, adding fishing progression, upgradeable gear, automation, custom bosses, and endgame systems.
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ascending_fishers_core-0.5.7.jar

File nameascendingfishers-0.5.7.jar
Uploaded
Oct 2, 2026
Downloads
8
Size
878.8 KB
Mod Loaders
NeoForge
File ID
9039338
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ascending-fishers-core-1698182:9039338"

Learn more about Curse Maven

What's new

Ascending Fishers Core 0.5.7

Multiplayer Island Joining Update

This update improves the Ascending Fishers multiplayer starting-island system and makes joining friends or established islands much easier.

StartAngler Improvements

  • Added /startangler join

    • Automatically joins the newest/highest-numbered existing starting platform.
    • Example: if Platform #12 is the newest platform, /startangler join sends the player to Platform #12.
  • Added /startangler join <player>

    • Joins the assigned platform of the specified online player.
    • The joined platform becomes the player's current assigned island.
    • /home island will then return the player to that island.
  • Automatic first-time island assignment continues to work normally for players who do not manually join another platform.

Command Fixes

  • Restored reliable NeoForge command registration for the complete /startangler command tree.
  • Fixed an issue where /startangler could disappear because its command-registration event listener was missing.
  • Existing StartAngler administrative and island-management commands remain available.

Multiplayer Guidance

  • Updated StartAngler lobby/help text.
  • Added clearer information explaining:
    • How to join the newest island.
    • How to join a friend's island.
    • How to return home with /home island.

Compatibility

  • Designed to work with existing Ascending Fishers worlds.
  • No world reset is required.
  • Existing automatic player assignments continue to function.

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