ascending_fishers_core-0.5.5.jar
Curse Maven Snippet
What's new
Ascending Fishers Core 0.5.5
Multiplayer Start & Angler Guide Update
Core 0.5.5 focuses on improving multiplayer world starts, equipment documentation, and several quality-of-life details around Ascending Fishers systems.
New Multiplayer Starter System
New worlds now begin on a dedicated Ascending Fishers lobby platform instead of immediately placing everyone onto one starter island.
The lobby includes instructions for the new command:
/startangler <count>
This lets players choose how many starter platforms should be created.
Examples:
/startangler 1
Creates one shared starter island.
/startangler 4
Creates four separate starter islands.
Multiplayer Platform Features
- Supports 1–64 starter platforms.
- Starter islands are automatically spaced far apart.
- Larger platform counts automatically use larger placement rings.
- Existing players are assigned to islands one-by-one.
- Unused islands are reserved for players who join later.
- Once all islands have been assigned, additional players cycle through the existing islands.
- Player island assignments are saved.
- Assigned starter islands become the player's respawn point.
- The main world spawn remains the central lobby.
/startanglercan be used without enabling cheats or requiring OP permissions.- World setup can only be initialized once.
Large Multiplayer Fix
Fixed an issue where large island counts such as /startangler 12 could place players at an incorrect Y-level and cause them to fall into the void.
Starter islands now:
- Use the lobby's known-safe Y-level.
- Load destination chunks before platform placement.
- Verify/rebuild the starter platform before teleporting a player.
Large-count multiplayer starts have been tested successfully.
Angler's Arsenal Guide
Added a new official Ascending Fishers guide item:
Angler's Arsenal Guide
The guide explains the custom equipment and upgrade systems used throughout Ascending Fishers.
Topics include:
- Angler Pole Quantity, Luck, and Speed
- Pole tier limits
- Bobbers and Lures
- Angler's Workbench upgrades
- Upgrade Strings
- Upgrade Matrices
- Ascension Matrix Strings
- Angler Armor stats
- Bounty
- Armor progression
- Discipline armor bonuses
- Angler Bow stats and progression
- Weapon stats and progression
- Boss weapon upgrades
- Discipline weapons
- Hammers and crushing
The guide is registered as a real ascendingfishers item and appears under the Ascending Fishers creative tab.
The guide also safely handles environments where Patchouli is unavailable instead of crashing.
Auto Angler
- Added the Auto Angler to Minecraft's pickaxe mining tag.
- Pickaxes are now the preferred tool for breaking an Auto Angler.
- Breaking is faster and more consistent with the intended tool.
Other
- Updated internal guide resources for Minecraft 1.21.1 / Patchouli compatibility.
- Continued compatibility with NeoForge 1.21.1.
This mod has no additional files

