The Forge version of this mod can be found here.
Artifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.
The items added by this mod can be found in chests in vanilla structures. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.
Every item added by this mod has a unique model when equipped. The full set of items, their descriptions, and the places where they can appear can be found on the project page of the Forge version.
This mod requires Fabric API, Trinkets and Cloth Config. Cardinal Components and ExpandAbility are included.
There should be a warning that this mod disables the durability system if this is intended behaviour. This is a core function of the game.
In reply to draylynnt:
This mod does not disable the durability system. If you're certain this mod is causing this issue then please open an issue on github with a log.
Whenever I try to open Minecraft I receive the error:
java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'artifacts'!
Received the error when using the mod Roughly Enough Items.
"The entrypoint used by Artifacts, "rei_plugins" is deprecated and will be removed in a future version of Roughly Enough Items. Please use "rei_server", "rei_client", or "rei_common" instead."
whenever you try to load the 1.19 version of the mod with Roughly enogh items it tells you that the entrypoint used by artifacts is deprecated and will be removed in a future version.
could you fix that?
Could you enable third party downloading for this mod?
In reply to Zuki6s:
I haven't disabled it?
In reply to florensie:
May have been a problem on my end as I tried it today and it worked just fine.
Qual é a diferença entre o mod Forge e o Fabric?
Hello! I would like to ask if it's okay to use this in my modpack.
In reply to tesseract_four:
Of course, no need to ask.
I made an explanatory video in Spanish with English subtitles about the mod, I hope it helps you understand the artifacts even better
Is there an approximate time frame for when fabric detailed artifact configuration can be added? Specifically 1.16.5
In reply to ethandeswardt:
I only do feature updates for the latest version, also no timeframe.
hi, i tried to use the mod, i have trinket and everything elese, but when opening up my test world my minecraft tab went white, and i have no idea what to do
In reply to seren_xd:
Please provide a log file
Hi!
Really like the mod, everything seems to work as intented. I would however like to make the campsites slightly rarer to come by. I noticed the option to tune this in the config file but wasnt really sure which way I should crank the number, default being 5. Does higher number mean they become more common or more rare?
Thanks!
In reply to LazyWalrus_:
A higher number means it will spawn less campsites. With the default of 5 it will try to place a campsite, on average, every 5 chunks. That doesn't mean there is a campsite every five chunks though because it will fail to place the campsite if there isn't a cave that suits it.
In reply to florensie:
Allright, that was my intuition too but its sometimes hard to be sure with these things.
Great mod!
In reply to florensie:
would increasing artifactRarity also make items more rare?