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Anti-Infection Blocks

Adds special blocks that protect the player and their base from infection mods (compatible with Sculk Horde, Spore, Dawn of the Flood, and more)
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Anti-Infection_Blocks-v2.0.1beta_Forge-1.20.1.jar

File nameAnti-Infection_Blocks-v2.0.1beta_Forge-1.20.1.jar
Uploaded
Oct 29, 2026
Downloads
15
Size
315.9 KB
Mod Loaders
Forge
File ID
9364503
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:anti-infection-blocks-1588901:9364503")

Learn more about Curse Maven

What's new

Continued to overhaul mod logic

Reduced tick rate of anti-infection blocks dramatically
- Insulation blocks tick every thirty seconds instead of every second--hopefully that is often enough to work with most mods
- Bricks, concrete, and glass randomly tick

Added a "Super" Anti-Infection block that can be crafted directly from Premium blocks (and vice versa) that keeps a high tick rate (ticks once very two seconds), so it may be useful in certain cases but it is much less performance friendly (and as such is not included in the Creative tab)

Fully implemented Sculk Horde block conversions! Now Sculk blocks should convert to their un-infected counterparts rather than just getting deleted.