Anti-Infection_Blocks-v2.2.0_Forge-1.20.1.jar
Curse Maven Snippet
What's new
Fully implemented Sculk Horde, Spore, The Flesh That Hates, and Dawn of the Flood
- Added dedicated methods to handle infected blocks from Sculk Horde, Spore, The Flesh That Hates, and Dawn of the Flood
- Added full data-driven files for Sculk Horde, Spore, The Flesh That Hates, and Dawn of the Flood
Fixed typos and description errors in configuration file (hopefully)
Separated removal and damage chance values into different configuration options for Basic, Improved, Premium, and building blocks
- Blocks will now rely on the configurable chances to determine when and how often they remove blocks and attack entities. Default values make Basic tier remove blocks/damage entities approximately every 20 seconds, Improved every 10, and Premium every 2
Increased tick rate of insulation blocks (All now tick every 2 seconds)
Building blocks (bricks, concrete, glass) tick randomly
Leveled damage values of insulation blocks (still configurable per tier) to 4 damage
Removed temporary "Super" block tier
This mod has no additional files

