AmazingArcheologyV5.jar
Curse Maven Snippet
What's new
- Added new Trap Blocks (Spikestone, Beamstone, Smashstone, Grimstone, Runestone, and Soulstone.)
- Added laser system based on Beamstones, with different interactions for glass and tinted glass.
- Updated Pillager Outposts with Allay cages, slightly better ground detection, and Grimstones, which will gradually spawn more Pillagers around the tower.
- Completely overhauled Village generation system. Structures should now generate properly regardless of chunk loading speed, gateways should now properly detect ground, villages will (more or less) remove trees properly, and villages will no longer generate if there aren't suitable locations for at least two houses.
- Added the Taiga Village.
This mod has no additional files

