
An abandoned tundra village. An igloo can be seen in the distance.

A regular mineshaft viewed from a cave.

A savanna village, seen from above.

Artificery gadgets are powerful, but need to be recharged regularly to function.

Assemble ceramic shards from different parts of the world to craft a wide variety of uniquely illustrated ceramic pots.These are some of my favorite designs.

A large ruined portal in the plains.

A medium sized spruce shipwreck.

Music discs are now obtained by assembling fragments found in structures and archeology. Check out the new discs by Oh Eight!

Various Redstone and Artificery components. Up for some Tinkering?

Porcelain blocks/vases are crafted from smelted bones. They're fragile and not as cool as ceramics, but they're at least renewable.

Randomly generated interior of a Witch Hut.

An Illager outpost in a spruce forest. A tundra village can be seen in the distance.

It's very noisy.

A snowy village, seen from above.

A hallway in an iron mineshaft. (Located beneath taigas and colder biomes.)

An Illager Outpost in a savanna. A plains village can be seen in the distance.

The Exterior of an Igloo, generating near a snowy slope biome.

The entrance to a zombie dungeon. (Now also includes Lichen)

Seek out rare vessel fragments to craft powerful totems, or less powerful but cheaper trinkets, which offer ambient benefits from your inventory.

Bring a friend! You never know what weirdness might await within...

The interior of a medium sized igloo. Perhaps something's hidden beneath?

An Illager outpost in a Dark Forest.

An abandoned savanna village.

A plains village, seen from above.

...And a bunch of other miscellaneous stuff. You know how it goes.

Now with added spookiness. Watch your step.

Found naturally in Ocean Monuments, deadly laser beams can be redirected using glass and tinted glass.

A plains village, seen from the surface.

An abandoned plains village.

A small ruined portal in the Tundra.

Exposed parts of a gold mineshaft in a badlands, partly open to the surface.

A savanna village, seen from above.

Copper, Iron, and Golden Golems, pictured with Optifine.

Imposing, eh?

Artificery can be used to create a variety of handy tools, toys, and misselaneous doohickeys. (The grappling hook being my personal favorite)

A snowy village, seen from the surface.

Use different knives and mob heads to get different patterns. Pictured with StayTrue enabled. (And cool animated textures, to boot.)

The partly-exposed interior of a Gold Mineshaft's central chamber.

A medium sized jungle shipwreck.

Brambles, Wall Mushrooms, Fulgurite, Lichen, and Poison Ivy.

An Illager Outpost naturally generated on a penninsula.

A small, beached oak shipwreck. An abandoned plains village can be seen nearby.

A small skeleton dungeon, much deeper underground.

A medium sized ruined portal in the desert.

From left to right; Spikestone, Smashstone, Beamstone, and Soulstone, all creatively named. You can guess where they're found.

A medium-sized regular mineshaft, viewed in spectator mode.

...As well as a variety of deadly weapons, for the simpler pleasures.

A medium sized witch hut, located in a swamp.

The Ocean Monument at midnight.

The exterior of the Desert Pyramid.

Ruins in the sparse jungle biome.

Ruins in a Coral Reef

The innermost chamber of the pyramid.

Approaching the pyramid.

Courtyard in the Jungle temple.

A taiga village, seen from above. (Complete with mossy tuff-variants.)

An inner chamber of the ocean monument.

Ruins in the tundra biome.

Ruins in the desert.

Ruins in the mesa biome.

Approaching the ocean monument.

Exterior of the jungle temple.

Ruins in the lukewarm ocean. (Cold and Coral variants also exist.)

Another interior chamber of the monument.

An inner chamber of the Jungle Temple

Ruins in the plains biome.

A ruined portal on the nether side.

