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enchant rework

redoes how you get enchants and adds new ones

this datapack (plans to) change how the player applies enchants to their tools and also adds new enchants.

 

Currently, it adds.

swords and axes:

 

1. Lightning enchant: stricks lightning 4 blocks in front of the player, requires gm4 lightning rods in an anvil.

 

2. poison enchant: poisons the entity in front of the player. Note, undead and spiders aren't affected by my testing. (recipe's in code but the drop is broken)

 

3. Magic life enchant: does damage to living that negates armor. crafted with an instant damage potion (vanilla) heals undead. (Both types work)

 

4. Magic Death: does damage to the dead that negates armor. No way to get currently.

 

armor:

 

  1. 1. Health Up: add more hearts to the player when worn crafted with a heart canister in the anvil (both work).

 

crossbows:

 

1. multishot now can get up to LVL 5. Thanks to PhenioxSC for letting me use his multishot code. crafted with a bow per level (don't do this unless you want to delete other NBT on it)

 

enchant rework Team

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