Apothic Immersive bridges Immersive Enchanting and Apothic Enchanting. Apothic Enchanting's Quanta, eterna, and arcana are now needed to unlock certain levels of enchantments. Treasure bookshelves also work as intended and you know need XP levels for enchanting as well.
The math works out like this
min(eterna × (1 + quanta / 100) + arcana × 0.15, 200) for best power. Quanta allows tables to reach higher with less eterna now.
XP is now needed with min_power/5 being the computation. All of this is computed automatically, so there's no change to immersive enchanting's datapacks.

