Project Silent Breakpoint : Eastern Front

Eastern Front is a custom military map for Project Silent Breakpoint, featuring realistic battlefields, tactical combat zones, and immersive environments for modern warfare gameplay.
MCPEDL

MCPEDL

EFA HQ LOADING AREA

EFA HQ LOADING AREA

OLD FACTORY UNLOADING AREA

OLD FACTORY UNLOADING AREA

EFA HQ

EFA HQ

OLD FACTORY.png

OLD FACTORY.png

EASTERN OUTPOST.png

EASTERN OUTPOST.png

WESTERN OUTPOST.png

WESTERN OUTPOST.png

FARM LAND VILLAGE.png

FARM LAND VILLAGE.png

EASTERN FOREST.png

EASTERN FOREST.png

MAIN ROAD.png

MAIN ROAD.png

Description

Project Silent Breakpoint: Eastern Front

Project Silent Breakpoint: Eastern Front is a large-scale, high-tech military battlefield map. It is not a static environment, but a living war machine featuring dynamic AI, complex logistics, and a sophisticated territory conquest system.


What is New in v1.0.3?

Updated

  • Synchronizes the map system with the latest add-ons. Changes asphalt
  • Roads in EFA bases to dirt roads.

Deep-Dive Gameplay Guide (Technical Manual)

1. Base Influence and Conquest

Ownership of a base is determined by Influence (100% to 0%).

  • How to Capture: You must bring more friendly units (Players or NPCs) into the base area than the enemy has present.
  • Capture Rate: The more you outnumber the enemy, the faster their Influence drops.
  • Victory: When Influence hits 0%, the base is seized, a victory sound plays, and the faction flag automatically changes via system functions.
  • XP Reward: Capturing a base grants 500 XP to all contributing players in the area.

2. Signal and Reinforcements

Every base (except Outposts) has a Signal Terminal (signalPos).

  • Signal Jammed: If an enemy stays near the terminal, Signal Progress drops. At 0%, the signal is Jammed.
  • The Penalty: Normally, reinforcements arrive every 20 seconds. If jammed, the cooldown increases to 3 minutes.
  • Repair: Clear the area of enemies to allow the signal to slowly reboot.

3. Logistics and Supply Chain

A base cannot reinforce itself without Supplies.

  • Supply Cost: Every NPC reinforcement costs 25 Supplies.
  • Logistics Cut: If an enemy sabotages the Supply Terminal (supplyPos), the base stops generating or receiving supplies, and an alarm will sound.
  • HQ Advantage: Only the HQ generates supplies automatically (+4 every 2 seconds). Frontline bases must rely on manual transport.

4. Loading and Unloading Mechanics

Transport supplies from the HQ to frontline bases using Trucks or Helicopters.

  • Step 1: Loading at HQ
    • Bring an empty vehicle to the HQ Helipad or Truck Zone.
    • Stay in the zone. A timer will appear indicating the loading process (60s).
    • Once full, the vehicle is tagged as Loaded.
  • Step 2: Unloading at a Base
    • Drive or fly the loaded vehicle to a friendly base's landing zone.
    • A timer will appear indicating the unloading process (120s).
    • Once finished, the base gains +100 (Truck) or +150 (Heli) supplies.

5. XP System and Commanders

  • Elimination: Killing enemy NPCs grants 25 XP.
  • High-Value Targets: Killing an enemy Commander (HVT) grants 500 XP and triggers a global message.
  • Sabotage: Staying near enemy terminals grants 2 XP per interval for successful sabotage.

Technical and Operational Guide

1. Required Add-on Priority

Ensure these packs are active and prioritized in your world settings:

  1. Project Silent Breakpoint (Core Add-on)
  2. PSB: Disable Chat (System Add-on)
  3. PSB: Eastern Front (Map and Resource Pack)

2. Experimental Toggles (REQUIRED)

The following options must be set to ON for the script and AI to function:

  • Upcoming Creator Features
  • Beta APIs
  • Experimental Creator Camera Features

3. Admin Command

To reset the entire war progress, database, and all to default:

/newgame (Note: This command only works for players with the developer tag)

To become an admin and be able to use creative mode, you need to tag @s add admin, so you can go to creative mode.


Battlefield Dynamics: The Infinite Farmland

This map is a living conflict zone. In the Farmland (Frontline) region, warfare occurs continuously. Faction forces and AI engage in non-stop firefights and massive vehicle operations. Experience the true atmosphere of the Eastern Front, where every inch of ground is a struggle amidst an eternal rain of bullets.

The Project Silent Breakpoint : Eastern Front Team

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