Heavy Target Expansion - Volume 1 (HVT - Volume 1)
Heavy Target (HVT) - Volume 1 brings a dynamic and tactical elite boss system to your Minecraft world. Hunt down or defend against high-ranking military commanders that deploy dynamically into the battlefield. Perfectly balanced for multiplayer servers, faction wars, or tactical survival setups!
UNIVERSAL SUPPORT: This add-on fully supports the Project Silent Breakpoint (PSB) ecosystem out of the box and is engineered to work seamlessly alongside ANY other Minecraft Bedrock add-ons!
Key Features
- Dynamic Tactical Spawns: Bosses do not just camp in one place. They spawn randomly exactly 64 blocks away from a random active player, ensuring they always load perfectly without causing world lag or broken chunks.
- Dual Boss Ecosystem: Both General Gorki and Captain Antonov can coexist in the same world, each protected by 4 specialized guards.
- Radio Transmission System: Whenever an HVT deploys or is neutralized, every player in the world receives a realistic military radio transmission chat log accompanied by custom Walkie-Talkie audio effects (
playsound wt).
- Anti-Duplication Protocol: Built-in server safety script. If a glitch or external command spawns duplicated copies of Gorki or Antonov, the script automatically purges the clones into the void ($Y: -1000$) instantly.
- Admin Tools: Includes a built-in force-reset trigger. Simply execute
/scriptevent wrg:resetboss to wipe the current bosses/guards and instantly route fresh targets to the field.
Boss introduction
General Gorky Benjamin

Captain Alexei Antonov

How to Use / Installation Guide
To ensure the HVT system initializes correctly on your world or server, please follow these installation steps carefully:
1. Enable Experimental Toggles
Because this add-on heavily relies on the modern Minecraft Bedrock Scripting API architecture, you must toggle the following experimental settings before loading your world:
- Beta APIs (Required for the JavaScript core loop)
2. Set Correct Load Order (Priority)
To avoid setup conflicts and ensure proper data overrides, configure your Resource and Behavior Pack hierarchy as follows:
- Top Priority: Your main expansion pack (e.g., Project Silent Breakpoint) or any custom warfare packs you use.
- Lower Priority: Place Heavy Target - Volume 1 (HVT) directly UNDER your main add-on.
Tactical Engagement & Target Profiling
For the AI matrix to properly determine engagement priorities and issue combat logs, entities must be indexed via tags:
IMPORTANT COMBAT RULE: Your custom players or external modded NPCs MUST carry either the radio:WTA or radio:EFA tag to be recognized as active opposing factions by the Bosses.
If target entities do not possess these tactical tags, General Gorki, Captain Antonov, and their guards will maintain standard protocols—meaning they will ignore players and only hunt down hostile vanilla monsters.
Cross-Addon Compatibility & Faction System
This add-on is designed with universal compatibility in mind and can be used alongside any other Minecraft Bedrock add-on!
CRITICAL COMPATIBILITY REQUIREMENT: To bridge this add-on with other custom NPCs, weapons, or faction behaviors from different add-ons, simply ensure the attacking entities/NPCs carry either the radio:WTA or radio:EFA entity tags. The built-in combat and XP elimination matrices will automatically recognize them as opposing factions!
How to Connect Your Custom Players (Non-PSB Users)
If you are NOT using the official PSB Add-on but still want players to interact with the HVT elimination/XP reward system, you must assign them faction tags. Without these tags, the script will not recognize them as valid factions, and the custom XP/Elimination broadcast mechanics will not trigger.
Assigning Tags to Players (Commands)
If you want players to belong to a specific faction so they can hunt the HVTs and claim rewards, run these commands in-game:
- To join the WTA Faction:
/tag @s add radio:WTA
- To join the EFA Faction:
/tag @s add radio:EFA (You can replace @s with @a for all players, or a specific player's name).
How it Works
- Spawn Phase: The system continuously monitors the world. If General Gorki or Captain Antonov is missing, it picks a random player and spawns the HVT + 4 Guards 64 blocks away.
- Elimination Phase: Neutralizing an HVT boss awards players a massive 1,500 XP reward and broadcasts a global termination confirmation log.
- Cooldown Phase: Once an HVT is confirmed KIA (Killed in Action), a strict 50-minute cooldown sequence begins before that specific boss can be redeployed into the AO (Area of Operations).
Commands Reference
/scriptevent wrg:resetboss — Clears all active bosses/guards and resets all cooldowns instantly.
/tag @s add admin — Grants admin logging permissions.
Developed using modern Minecraft Bedrock Scripting API. Ensure Beta APIs / Scripting Toggles are enabled in your world settings!
Development & Community
- Want to see the development process? Follow updates and progress on You Tube
- Found a bug? Report it via comments or join our Discord community
Legal & Licensing
This project is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International (CC BY-NC-ND 4.0).
You are allowed to:
- Use this add-on in your world/server.
- Record and share gameplay videos/screenshots as long as proper credit and a link to this CurseForge page are provided.
You are STRICTLY PROHIBITED from:
- Re-uploading or redistributing this add-on to any other websites or apps without explicit permission.
- Modifying, "remixing", or stealing any code, models, or textures from this add-on for your own projects.
- Using any content or assets from this add-on for commercial purposes or behind paywalls (including monetized short-links).